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[Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one..
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[Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one..

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To: admerik@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one..
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Tue, 27 Jan 2004 04:20:32 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >

On Mon, Jan 26, 2004 at 09:23:05AM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >
> 
> > [i-freeciv-lists@xxxxxxxxxxxxx - Mon Jan 26 09:43:02 2004]:
> 
> > I'm against this patch. The intent is really too narrow. The target of
> > the audience are people which are:
> >  - new to the game AND
> >  - sell a building sounds important like palace AND
> >  - are surprised that it has negative consequences.
> 
> I think you are not considerate enough of new users.
> 
> > Also the patch only shows the message in a dialog which is shown very
> > shortly and be sure overlooked.
> 
> New users are more likely to read it.
> 
> > One better approach would be to show the general help message in a
> > tooltip for items in the improvement list. Much more general.
> 
> This may also be a good idea.  But new users are unlikely to read
> through the full help, or even to know it's there if they don't happen
> to leave their pointer over the improvement list.  So it doesn't
> substitute for a specific warning message.

We don't get forward with this. I still think that my points are
valid.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  Microsoft does have a year 2000 problem. I'm part of it. I'm running Linux.




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