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[Freeciv-Dev] (PR#7095) No Capital, and can't build one..
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[Freeciv-Dev] (PR#7095) No Capital, and can't build one..

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To: admerik@xxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#7095) No Capital, and can't build one..
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 26 Jan 2004 09:10:06 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >

> [jrincayc - Mon Jan 26 17:06:50 2004]:
> 
> On Mon, Jan 26, 2004 at 07:58:39AM -0800, Remi Bonnet wrote:
> > 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >
> > But why should the player be able to sell its palace? I have never seen 
> > in the history a nation who sold its government building to avoid a 
> > civil war... it's completely unrealistic. So what about a "NoSold" flag 
> > for buildings?
> 
> I can certainly think of a few countries that have moved the government
> from the capital and created a government in exile.  For example the
Chinese
> government moving to Taiwan, the French government in World War II ...
> 
> I personally can think of more countries that created governments in 
> exile than have had a civil war started just because the capital was 
> captured.

That's because they had the auto-sell-palace-before-capital-is-conquered
option on.  Fortunately this hasn't been implemented in Freeciv yet.

jason



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