[Freeciv-Dev] (PR#7330) More i18n in diplomats.c
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To: |
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Subject: |
[Freeciv-Dev] (PR#7330) More i18n in diplomats.c |
From: |
"mateusz stefek" <matusik_s@xxxxx> |
Date: |
Mon, 26 Jan 2004 23:36:45 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7330 >
This patch changes i18n in diplomats.c to be more correct. (Yes, it helps in
some languages)
Mateusz
--
"otwarcie kodu spowoduje wyciek danych z systemu" - Minister Łybacka
--- freeorig/server/diplomats.c 2004-01-13 09:18:59.000000000 +0100
+++ freeciv/server/diplomats.c 2004-01-25 11:01:59.000000000 +0100
@@ -1189,20 +1189,40 @@
" by a defending %s."),
unit_name(pdiplomat->type), unit_name(punit->type));
if (vet) {
- notify_player_ex(cplayer, x, y,
- E_ENEMY_DIPLOMAT_FAILED,
- _("Game: Eliminated %s %s while infiltrating %s. "
- "The defender became more experienced"),
- get_nation_name(pplayer->nation),
- unit_name(pdiplomat->type),
- (pcity ? pcity->name : _("our troops")));
+ if (pcity) {
+ notify_player_ex(cplayer, x, y,
+ E_ENEMY_DIPLOMAT_FAILED,
+ _("Game: Eliminated %s %s while infiltrating %s. "
+ "The defender became more experienced."),
+ get_nation_name(pplayer->nation),
+ unit_name(pdiplomat->type),
+ pcity->name);
+ } else {
+ notify_player_ex(cplayer, x, y,
+ E_ENEMY_DIPLOMAT_FAILED,
+ _("Game: Eliminated %s %s while infiltrating "
+ "our troops. "
+ "The defender became more experienced."),
+ get_nation_name(pplayer->nation),
+ unit_name(pdiplomat->type));
+ }
} else {
- notify_player_ex(cplayer, x, y,
- E_ENEMY_DIPLOMAT_FAILED,
- _("Game: Eliminated %s %s while infiltrating %s."),
- get_nation_name(pplayer->nation),
- unit_name(pdiplomat->type),
- (pcity ? pcity->name : _("our troops")));
+ if (pcity) {
+ notify_player_ex(cplayer, x, y,
+ E_ENEMY_DIPLOMAT_FAILED,
+ _("Game: Eliminated %s %s while "
+ "infiltrating %s. "),
+ get_nation_name(pplayer->nation),
+ unit_name(pdiplomat->type),
+ pcity->name);
+ } else {
+ notify_player_ex(cplayer, x, y,
+ E_ENEMY_DIPLOMAT_FAILED,
+ _("Game: Eliminated %s %s while infiltrating "
+ "our troops. "),
+ get_nation_name(pplayer->nation),
+ unit_name(pdiplomat->type));
+ }
}
wipe_unit(pdiplomat);
return FALSE;
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