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[Freeciv-Dev] Re: (PR#6965) civilwar_nations as alternative to misc_citi

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Subject: [Freeciv-Dev] Re: (PR#6965) civilwar_nations as alternative to misc_cities.ruleset
From: "Morgan Jones" <morgan.jones@xxxxxxxxxxxxxxx>
Date: Mon, 26 Jan 2004 15:31:08 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6965 >

> Well, here's a patch.
> 
> The patch adds the concept of "parent nations". A parent nation is
> the opposite of a civilwar nation. It is included so that we can use
> both parent and civilwar nations to choose cities from.
> 
> For instance, if the Dutch are out of city names, a Boer name may be
> chosen. If the Boer are out of city names, a Dutch name may be
> chosen.
> 
> This is recursive. So a parent nation of a civilwar nation may be
> used for its city names, if you have enough cities.
> 
> If we run out of parent and civilwar nations, we just use any
> nation. Thus misc.cities is no longer needed and is removed (a "cvs
> rm" should be done on this file).
> 
> See the documentation in the patch for a more detailed explanation.
> IMO it is quite cool - the only drawback being that it takes about
> 50 extra lines of code.


Good work!  This is a great idea, even better than what I was
originally wanting.
Unfortunately I can't test it ATM (can't build CVS versions on Amiga).

     -Morgan 



 






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