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[Freeciv-Dev] Re: (PR#7259) new function tile_has_river
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[Freeciv-Dev] Re: (PR#7259) new function tile_has_river

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7259) new function tile_has_river
From: "Morgan Jones" <morgan.jones@xxxxxxxxxxxxxxx>
Date: Sun, 18 Jan 2004 16:49:56 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7259 >

>> So we agree that we want to remove the T_RIVER terrain type?! I'm
>> for it. Less special cases.
> 
> Drawbacks:
> 
> - Incompatability with civ1 tilesets.
> 
> - Future incompatability with civ1 saved games.
> 
> Does anyone care about this?  I suspect not.

The way to do it would be to write a script or something to 'fix' Civ1
saved games and/or tilesets to work with Freeciv.

The savegame format is going to have to change from time to time and
IMO this is the best way to ensure  backward compatibility without
losing efficientness.

     -Morgan




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