[Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrai
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7261 >
> The terms dithering and blending are not very accurate. "dither" is
> what it is called in the code, but it would be more correct to call
> this blending. Except what would we call blending then?
What you define as 'dithering' is indeed better called 'blending'.
'Dithering' is more the drawing technique used to create this effect.
I would probably call 'Blending' (as you first defined it) something
like 'Directional Tile Matching'. A bit inelegent but clearer.
-Morgan
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention,
Morgan Jones <=
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Raimar Falke, 2004/01/19
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 2004/01/19
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 2004/01/22
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 2004/01/23
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