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[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city
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[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city

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To: vanevery@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city
From: "Virgil Nisly" <virgil@xxxxxxxxxxxx>
Date: Fri, 23 Jan 2004 22:20:49 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >

Jason Short wrote:

><URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
>
>  
>
>>[vanevery@xxxxxxxxxxxxxxxxxxx - Wed Dec 03 11:29:19 2003]:
>>
>>Savegame attached.  When any unit takes a city, it is not displayed in
>>the city on that turn.  It reappears on the next turn.
>>    
>>
>
>It works fine for me.  Of course it takes some effort to get a unit to
>conquer a city.  Perhaps you have to follow exactly the right sequence
>of events?
>
>jason
>
>
>
>  
>
It happens for me too. I use jan 19 cvs windows snapshot.
Virgil

Jason Short wrote:
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >

  
[vanevery@xxxxxxxxxxxxxxxxxxx - Wed Dec 03 11:29:19 2003]:

Savegame attached.  When any unit takes a city, it is not displayed in
the city on that turn.  It reappears on the next turn.
    
It works fine for me.  Of course it takes some effort to get a unit to
conquer a city.  Perhaps you have to follow exactly the right sequence
of events?

jason



  
It happens for me too. I use jan 19 cvs windows snapshot.
Virgil

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