[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=717 >
On Fri, Jan 23, 2004 at 04:45:12PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=717 >
>
> > [glip - Fri Aug 15 23:01:45 2003]:
> >
> > On Fri, 15 Aug 2003, Jason Short wrote:
> >
> > > It would be easy to show the moves remaining at the location. But
> > that
> > > would require new graphics (which are desirable anyway, but not
> > _required_).
> >
> > I've got a revolutionary idea: stuff the graphics, they are crap
> > anyway,
> > getting obscured by city names etc. Display the turns and MP
> > remaining in
> > the box on the left, instead of the rather useless message "Select
> > destination".
>
> I really want the graphics to be shown on the destination tile. Whether
> they are crap depends on the tileset; eventually someone will make
> better ones.
>
> I have no problem with showing them on the left as well. While we're at
> it we should change the text to something like
>
> Select [goto|patrol|connect] destination:
> Source: grassland
> Destination: mountains
> Turns: 5
> Moves remaining: 1
>
> This can easily be added after the initial patch is in.
I only say "map decorations" and "search the archives".
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
A supercomputer is a computer running an endless loop in just a second
- [Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost,
Raimar Falke <=
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