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[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
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[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost

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To: Brett.Albertson@xxxxxxxxxxxxxx, sigra@xxxxxxx, stepan@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Fri, 23 Jan 2004 22:16:07 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=717 >

On Fri, Jan 23, 2004 at 04:45:12PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=717 >
> 
> > [glip - Fri Aug 15 23:01:45 2003]:
> > 
> > On Fri, 15 Aug 2003, Jason Short wrote:
> > 
> > > It would be easy to show the moves remaining at the location.  But
> > that
> > > would require new graphics (which are desirable anyway, but not
> > _required_).
> > 
> > I've got a revolutionary idea: stuff the graphics, they are crap
> > anyway,
> > getting obscured by city names etc.  Display the turns and MP
> > remaining in
> > the box on the left, instead of the rather useless message "Select
> > destination".
> 
> I really want the graphics to be shown on the destination tile.  Whether
> they are crap depends on the tileset; eventually someone will make
> better ones.
> 
> I have no problem with showing them on the left as well.  While we're at
> it we should change the text to something like
> 
>   Select [goto|patrol|connect] destination:
>   Source: grassland
>   Destination: mountains
>   Turns: 5
>   Moves remaining: 1
> 
> This can easily be added after the initial patch is in.

I only say "map decorations" and "search the archives".

        Raimar

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