[Freeciv-Dev] Re: (PR#4684) client-side air goto
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=4684 >
On Fri, 23 Jan 2004, Jason Short wrote:
> > I mean the server-side air PF which is already in. It wasn't my sole
> > effort, of course.
>
> I thought server-side air goto still used warmap? Does the PF have
> support for fuel?
No, it never did. It uses some of the global variables that belong to
warmap, but it's a standalone thing.
It does have support for fuel. It's build around the assumption that
the possible refuel points are "sparse" on the map, so it's better to have
a list of them, rater than "crawl" the map like the big PF does.
I want to reiterate that I never did any timing comparsions (because there
was nothing to compare against).
G.
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/21
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 2004/01/21
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Paul Zastoupil, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 2004/01/24
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/24
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