[Freeciv-Dev] Re: (PR#4684) client-side air goto
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=4684 >
On Fri, Jan 23, 2004 at 04:01:34PM -0800, Gregory Berkolaiko wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=4684 >
>
> On Fri, 23 Jan 2004, Jason Short wrote:
>
> > > I mean the server-side air PF which is already in. It wasn't my sole
> > > effort, of course.
> >
> > I thought server-side air goto still used warmap? Does the PF have
> > support for fuel?
>
> No, it never did. It uses some of the global variables that belong to
> warmap, but it's a standalone thing.
>
> It does have support for fuel. It's build around the assumption that
> the possible refuel points are "sparse" on the map, so it's better to have
> a list of them, rater than "crawl" the map like the big PF does.
>
> I want to reiterate that I never did any timing comparsions (because there
> was nothing to compare against).
Slightly off topic...
Is now a bad time to bring up fuel being a spent over 2 turns is stupid.
Even if turns were one month long...
--
Paul Zastoupil
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/21
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 2004/01/21
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto,
Paul Zastoupil <=
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 2004/01/24
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 2004/01/24
|
|