[Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one..
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >
On Thu, Jan 22, 2004 at 11:59:00AM -0800, imbaczek@xxxxxxxxxxxxxx wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7095 >
>
> On 04-01-22 you wrote:
>
> >> I'm pretty sure a first time player would like to know that it's a bad
> >> idea beforehand, if not from a warning, then at least from a tutorial.
>
> > You can read in the help that a palace is a really important building.
> > And after trying 5-6 games with selling and without you will learn that
> > it's a bad idea to sell it.
>
> Chicken and egg problem here. IMO it's best to learn _this_ particular
> issue the first time you try.
When you can't lose it or get a second warning you don't learn. Selling it
and seeing that you don't have a chance is learning it the hard way.
> > Yes, it's not fiddling with a root account. You can restart and retry.
> > Ask other players and learn.
>
> It's best to learn during the game what a loss of a palace would mean
> before you try to get rid of it. Show newbies some mercy!
There is a help which shows what you need to build a palace, so read it,
before selling your building.
You read it during playing the game.
> > Freeciv is a game, and the game can't prevent you from making errors.
>
> Except for the most obvious ones, which selling a palace under
> *despotism* without Masonary (or even any other goverment type)
> researched is.
It is possible to get masonry without a palace under despotism.
> > Think i played more games where i had to sell my palace in an emergency
> > case than any other player selled it as fault.
>
> > And one click is really very much when you are in time preasure.
>
> It's your fault that you have to sell the palace in the first place.
That happens when your enemy has killed all your defending units in your
capital. And it's not my fault when my enemy is attacking me.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Reden ist Silber,
Schweigen ist Gold!
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Mike Kaufman, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Genevieve Gracian, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one..,
ue80@xxxxxxxxxxxxxxxxxxxxx <=
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 2004/01/22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 2004/01/23
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Mike Kaufman, 2004/01/23
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 2004/01/23
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 2004/01/23
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Raimar Falke, 2004/01/26
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 2004/01/26
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Remi Bonnet, 2004/01/26
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