[Freeciv-Dev] Re: Extended connect dialog (PR#977)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=977 >
On Sat, Jan 17, 2004 at 02:08:03PM -0800, Jason Short wrote:
>
> Some compile warnings:
>
> gamehand.c:421: warning: no previous prototype for
> `handle_single_want_hack_req'
>
> srv_main.c:814: warning: implicit declaration of function
> `handle_single_want_hack_req'
yes,
server/gamehand.h:
const char *create_challenge_filename(void);
- void handle_single_want_hack_request(struct connection *pc, int challenge);
+ void handle_single_want_hack_req(struct connection *pc, int challenge);
#endif /* FC__GAMEHAND_H */
>
> "Save game as autogame" menu option should just be "quick save" IMO.
It is. You don't get this?
>
> The "local area network" tab of the network connection dialog doesn't
> seem to work quite right. When I click on a game to connect to my
> selection is immediately deselected. This only happens immediately
> after I "refresh" the game list. If I go over to another tab and back
> it works fine (sometimes). Trying to connect to a game through the LAN
> tab doesn't work either: the connection is refused (presumably an auth
> issue since I connect by the hostname rather than localhost).
I know. You get this with the unpatched client too. I imagine the problem
is that the list store refreshes for 5 seconds or so, it's deleting the
entire list (with your selection) and then reconstituting it.
I don't know about the hostname thing. It ain't a freeciv auth thing I do
believe...
> When loading a game it would be nice to filter the file list by *.sav.gz
> or *.sav.
yes it would. Until somebody can tell me how to do this with the GTK file
selector, it ain't going to happen.
-mike
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 2004/01/17
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/01/17
- [Freeciv-Dev] Re: Extended connect dialog (PR#977),
Mike Kaufman <=
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/01/17
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Daniel L Speyer, 2004/01/19
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/01/19
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 2004/01/19
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 2004/01/19
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 2004/01/19
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