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[Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic
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[Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic

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To: rt@xxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic
From: "CapTVK" <thomas@xxxxxxxxxx>
Date: Sun, 18 Jan 2004 23:17:45 +0100



> Hmm, this may not be the best time to mention this, but this should
> really be done by creating a new type of ocean (coastal versus deep
> ocean) instead....
> jason

Would a special type of barbarian unit (storms/icebergs) that only appear
at ocean squares near the poles be another way to solve this? 

The iceberg/storm units should have a moderate attack/def value and be destroyed
after 'combat'. An iceberg unit could appear at random, 'bump' into a nearby
ship. Depending on the attack/defense values the ship would survive the 
collusion.
A set of units that represents the weather elements would be a fun (didn't
SMAC have something similar?) feature. 

Cheers

Thomas (CapTVK) 




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