[Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7294 >
On Thu, 22 Jan 2004, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> i suggested it long time ago but not in rt. I'm for changing the chances
> where a diplomat is succesful.
...
> Happy H == all cities are bribeable
> Content C (happy cities aren't bribeable, rest is)
> Unhappy U (perhaps there should be a second state unhappy2)
> None N ( no city is bribeable )
Since you can change happy/unhappy state on the fly, this adds another
'twitch' aspect to the game. Soon you'll have people making 'autohappy'
patches and asking if we could have 'autohappy' option for the server...
This is not a good idea, IMHO.
If bribe cost is still too low, let's increase it even more.
- Per
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Genevieve Gracian, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Per I. Mathisen, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Genevieve Gracian, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Raimar Falke, 2004/01/26
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, mateusz stefek, 2004/01/28
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