[Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7294 >
On Thu, 22 Jan 2004 23:11:47 -0800
"Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
>
> This is not a good idea, IMHO.
>
> If bribe cost is still too low, let's increase it even more.
>
My opinion is that cities shouldn't be bribable at all (but that's
another story maybe :-)
Two other ideas to reduce the power of diplos could be :
- cities are unbribable, a diplo acting against a city gets its defender
(possibly with full move) on its tile. This would bring mixed attacks
where diplos have a complementary role with militaries.
- cities are bribable but only those with 0 or 1 defender. If defenders
are stacked in the city, then the city is unbribable. (This would be
consistent with the rule that makes stacked units on field are
unbribable).
--
G. Gracian
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Per I. Mathisen, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats,
Genevieve Gracian <=
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Per I. Mathisen, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Genevieve Gracian, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Gregory Berkolaiko, 2004/01/23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Raimar Falke, 2004/01/26
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, mateusz stefek, 2004/01/28
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