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[Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats
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[Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats

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To: ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats
From: "Genevieve Gracian" <ggracian@xxxxxxx>
Date: Fri, 23 Jan 2004 09:59:37 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7294 >

On Thu, 22 Jan 2004 23:11:47 -0800
"Per I. Mathisen" <per@xxxxxxxxxxx> wrote:

> 
> This is not a good idea, IMHO.
> 
> If bribe cost is still too low, let's increase it even more.
> 

My opinion is that cities shouldn't be bribable at all (but that's
another story maybe :-)

Two other ideas to reduce the power of diplos could be : 

- cities are unbribable, a diplo acting against a city gets its defender
(possibly with full move) on its tile. This would bring mixed attacks
where diplos have a complementary role with militaries.

- cities are bribable but only those with 0 or 1 defender. If defenders
are stacked in the city, then the city is unbribable. (This would be
consistent with the rule that makes stacked units on field are
unbribable).

-- 
G. Gracian




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