Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2004:
[Freeciv-Dev] Re: (PR#7131) client orders to replace client goto
Home

[Freeciv-Dev] Re: (PR#7131) client orders to replace client goto

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 19 Jan 2004 02:52:25 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7131 >

On Mon, Jan 19, 2004 at 12:38:54AM -0800, Jason Short wrote:
> - Don't clear orders when changing the activity.  In the future it will 
> be possible to have an activity while under orders.

So how can the user clear the orders of a unit?

> - Reinstate the enum activity_type enumeration.  Since these values
> are put in the savegame we can't just remove ACTIVITY_PATROL without
> completely breaking things.  Instead it's renamed as
> ACTIVITY_PATROL_UNUSED and checked for when loading savegames.

Is this really necessary? Can this legacy handled by savegame.c alone? 
Must all the other code see this?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "When C++ is your hammer, everything looks like a thumb."
    -- Steven M. Haflich




[Prev in Thread] Current Thread [Next in Thread]