[Freeciv-Dev] Re: (PR#7282) connect as orders
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7282 >
ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7282 >
>
> On Tue, Jan 20, 2004 at 01:47:07PM -0800, Jason Short wrote:
>
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7282 >
>>
>>Here is a preliminary patch to implement the "connect" functionality
>>using orders.
>>
>>Currently it only works for road, rail, and irrigation. I'm not sure
>>other behaviors are worth it...
>
> I would like a "connection" of mines or the possibility to mine a given
> area.
Seems to me that the "connect" functionality should vary depending on
the activity.
- road, railroad: build roads from here to there. This is what connect
does now.
- mine: go there and build a mine. This is quite easy.
- irrigation: build irrigation from any water to there, minimizing
overall time. This is hard.
- fortress: ?
jason
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