freeciv-dev January 2001
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Last Modified: Wed Jan 31 23:09:51 2001
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- January 19, 2001
- [Freeciv-Dev] Re: log.h problem, David Pfitzner, 21:07
- [Freeciv-Dev] Re: Wishlist (PR#663), Thue, 20:05
- [Freeciv-Dev] Re: Wishlist (PR#663), Thue, 20:02
- [Freeciv-Dev] Waypoints, Thue, 19:23
- [Freeciv-Dev] Re: Bug/PATCH: Fortresses can be built in cities (PR#662), Mike Jing, 18:26
- [Freeciv-Dev] Wishlist (PR#663), SCFKyle, 17:51
- [Freeciv-Dev] Re: Isometric view, Tuomas Airaksinen, 17:16
- [Freeciv-Dev] Bug/PATCH: Fortresses can be built in cities (PR#662), tuomas . airaksinen, 17:16
- [Freeciv-Dev] deprecated use of label at end of compound statement, Falk Hueffner, 15:18
- [Freeciv-Dev] Re: log.h problem, Jeff Mallatt, 14:20
- [Freeciv-Dev] Re: [Freeciv] release dates, Jeff Mallatt, 13:55
- [Freeciv-Dev] Network code, Paul Zastoupil, 13:10
- [Freeciv-Dev] Re: Bug in civclient (PR#661), Thue, 12:31
- [Freeciv-Dev] Bug in civclient (PR#661), tuomas . airaksinen, 11:42
- [Freeciv-Dev] Re: [PATCH] Unit movement, Marko Lindqvist, 00:31
January 18, 2001
- [Freeciv-Dev] Re: [PATCH] Unit movement, iquin, 23:59
- [Freeciv-Dev] Re: the contents of savegames (was: Preparations for other AIs and humans), iquin, 23:43
- [Freeciv-Dev] Re: Error while adding new language, Greg Wooledge, 23:07
- [Freeciv-Dev] Error while adding new language, Martin B. Sawitzki, 21:34
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, Raimar Falke, 18:44
- [Freeciv-Dev] Thanks!, hg5hg67, 17:14
- [Freeciv-Dev] Re: Isometric view, Thue, 12:28
- [Freeciv-Dev] Re: Isometric view, Tuomas Airaksinen, 09:29
- [Freeciv-Dev] Re: log.h problem, Thue, 07:37
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, Gaute B Strokkenes, 06:12
- [Freeciv-Dev] log.h problem, Dirk Stoecker, 06:07
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, Raimar Falke, 02:32
January 17, 2001
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, David Pfitzner, 21:22
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, David Pfitzner, 21:11
- [Freeciv-Dev] Re: patch catalan.ruleset, Reinier Post, 19:40
- [Freeciv-Dev] [RFC] Replacement for current events, Raimar Falke, 15:26
- [Freeciv-Dev] Re: Bug report - max single rate (PR#660), Marko Lindqvist, 08:46
- [Freeciv-Dev] Bug report - max single rate (PR#660), mczapkie, 08:19
- [Freeciv-Dev] [PATCH] Client side attribute handling, Raimar Falke, 07:31
- [Freeciv-Dev] Re: movement in game (PR#659), Erik Sigra, 05:59
- [Freeciv-Dev] movement in game (PR#659), Muggles4HP, 04:59
- [Freeciv-Dev] Make add_connection_data a bit more verbose, Raimar Falke, 04:40
- [Freeciv-Dev] Re: server feedback loop (was: [PATCH] Unit movement), Raimar Falke, 04:07
- [Freeciv-Dev] server feedback loop (was: [PATCH] Unit movement), Brian Olson, 00:18
January 16, 2001
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 21:52
- [Freeciv-Dev] argentine.ruleset patch submission, Miguel Farah F., 21:15
- [Freeciv-Dev] segfault fix, Thue, 18:41
- [Freeciv-Dev] Re: patch catalan.ruleset, Miguel Farah F., 18:00
- [Freeciv-Dev] Re: patch catalan.ruleset, Markus, 16:49
- [Freeciv-Dev] Re: Make auto-settler work dependable on my plans, Paul Zastoupil, 16:10
- [Freeciv-Dev] Make auto-settler work dependable on my plans, Vary Peter, 15:58
- [Freeciv-Dev] Re: [PATCH] add missing game info for Happiness display (PR#655), mike_jing, 13:13
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 12:51
- [Freeciv-Dev] Re: the contents of savegames (was: Preparations for other AIs and humans), Stan Shebs, 12:36
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 12:33
- [Freeciv-Dev] Re: slightly updated civworld, Paul Zastoupil, 12:31
- [Freeciv-Dev] Re: the contents of savegames (was: Preparations for other AIs and humans), Bobby D. Bryant, 10:51
- [Freeciv-Dev] the contents of savegames (was: Preparations for other AIs and humans), Reinier Post, 10:30
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 10:16
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 10:04
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, Falk Hueffner, 09:59
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 09:49
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 08:00
- [Freeciv-Dev] Re: serbian.ruleset patch submission, Gerhard Killesreiter, 06:36
- [Freeciv-Dev] Re: [PATCH] Unit movement, Gerhard Killesreiter, 06:36
- [Freeciv-Dev] Re: [PATCH] An updated civworld.diff.bz2 (PR#658), Lino Mastrodomenico, 05:04
- [Freeciv-Dev] [PATCH] An updated civworld.diff.bz2 (PR#658), Lino Mastrodomenico, 04:58
- [Freeciv-Dev] scottish.update, martin.mcmahon, 04:23
January 15, 2001
- [Freeciv-Dev] Re: serbian.ruleset patch submission, Miguel Farah F., 19:49
- [Freeciv-Dev] Re: serbian.ruleset patch submission, Gaute B Strokkenes, 19:25
- [Freeciv-Dev] serbian.ruleset patch submission, Miguel Farah F., 19:20
- [Freeciv-Dev] roman.ruleset patch submission, Miguel Farah F., 19:18
- [Freeciv-Dev] chilean.ruleset patch submission, Miguel Farah F., 19:15
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 19:10
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 18:02
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, Raimar Falke, 17:47
- [Freeciv-Dev] Re: patch catalan.ruleset, Miguel Farah F., 17:36
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 17:33
- [Freeciv-Dev] Re: Preparations for other AIs and humans, David Pfitzner, 17:31
- [Freeciv-Dev] Re: int -> void*, was Re: [RFC] Attaching information to objects, David Pfitzner, 17:14
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 17:09
- [Freeciv-Dev] Re: bug report: memory access error (PR#657), Thue, 17:09
- [Freeciv-Dev] bug report: memory access error (PR#657), markus . buechele, 16:50
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 15:49
- [Freeciv-Dev] Re: [Freeciv] Re: Big cities vs small cities (was: smallpox syndrome), Reinier Post, 13:24
- [Freeciv-Dev] Re: Buglets, Thue, 13:13
- [Freeciv-Dev] IRIX binary, Gerhard Killesreiter, 11:31
- [Freeciv-Dev] Re: Buglets, Gerhard Killesreiter, 11:18
- [Freeciv-Dev] [PATCH] Attribute block management, Raimar Falke, 10:05
- [Freeciv-Dev] Re: [PATCH] Unit movement, Jeff Mallatt, 09:33
- [Freeciv-Dev] patch catalan.ruleset, Markus, 06:05
- [Freeciv-Dev] Re: attrhash, Raimar Falke, 05:55
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Luis Palma, 05:05
- [Freeciv-Dev] Re: AI cleanup: enum choice_type, Marko Lindqvist, 04:17
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:11
- [Freeciv-Dev] Re: attrhash, Falk Hueffner, 03:55
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy, Aliaga, 03:29
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 02:44
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Jesdyn Flamestrike, 02:22
- [Freeciv-Dev] Re: attrhash, Raimar Falke, 02:12
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 01:58
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 01:51
- [Freeciv-Dev] Re: [PATCH] Unit movement, Marko Lindqvist, 00:12
January 14, 2001
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 23:53
- [Freeciv-Dev] [PATCH] Leftover unhappiness (PR#656), mike_jing, 22:03
- [Freeciv-Dev] Re: AI again!, 蔡恆華, 21:42
- [Freeciv-Dev] Re: Preparations for other AIs and humans, 蔡恆華, 21:27
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 20:41
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 20:41
- [Freeciv-Dev] Re: Buglets, Thue, 19:46
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 18:18
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Thue, 17:10
- [Freeciv-Dev] slightly updated civworld, Thue, 17:02
- [Freeciv-Dev] Re: attrhash, Raimar Falke, 16:58
- [Freeciv-Dev] Re: attrhash, Brian Olson, 16:36
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 16:30
- [Freeciv-Dev] Re: Isometric view, Thue, 15:59
- [Freeciv-Dev] [PATCH] add missing game info for Happiness display (PR#655), mike_jing, 15:39
- [Freeciv-Dev] Re: attrhash, Raimar Falke, 15:35
- [Freeciv-Dev] Re: Isometric view, Tuomas Airaksinen, 15:24
- [Freeciv-Dev] Emacs function to indent regions, Raimar Falke, 15:20
- [Freeciv-Dev] Re: attrhash, Brian Olson, 14:50
- [Freeciv-Dev] ++++++Newsletter+++++++, andkais77, 14:44
- [Freeciv-Dev] Re: [PATCH] Unit movement, Gaute B Strokkenes, 09:37
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Tuomas Airaksinen, 08:52
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Falk Hueffner, 08:48
- [Freeciv-Dev] Re: [PATCH] Unit movement, Falk Hueffner, 08:48
- [Freeciv-Dev] Re: attrhash, Falk Hueffner, 08:48
- [Freeciv-Dev] Re: attrhash, Falk Hueffner, 08:48
- [Freeciv-Dev] Re: attrhash, Raimar Falke, 08:45
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 06:51
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 06:23
January 13, 2001
- [Freeciv-Dev] attrhash, Brian Olson, 21:24
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Marko Lindqvist, 20:46
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Brian Olson, 19:59
- [Freeciv-Dev] Re: [PATCH] Unit movement, Greg Wooledge, 19:06
- [Freeciv-Dev] Buglets, Gerhard Killesreiter, 18:18
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 15:22
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 14:31
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Brian Olson, 14:12
- [Freeciv-Dev] Re: [PATCH] Unit movement, Gaute B Strokkenes, 14:06
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 13:08
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Brian Olson, 11:36
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 11:25
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Falk Hueffner, 10:50
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 10:29
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Raimar Falke, 09:54
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 09:45
- [Freeciv-Dev] Re: SV: Preparations for other AIs and humans, Raimar Falke, 09:42
- [Freeciv-Dev] PATCH: ExternFixes, Dirk Stoecker, 09:29
- [Freeciv-Dev] Bugfix: Too invisible submarines., Marko Lindqvist, 09:21
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Falk Hueffner, 09:20
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Brian Olson, 09:01
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Bobby D. Bryant, 08:41
- [Freeciv-Dev] Re: [PATCH] Unit movement, Thue, 08:29
- [Freeciv-Dev] Re: SV: Preparations for other AIs and humans, Falk Hueffner, 08:20
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Falk Hueffner, 08:20
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Thue, 08:13
- [Freeciv-Dev] SV: Preparations for other AIs and humans, Erik Sigra, 08:12
- [Freeciv-Dev] Re: [RFC] Attaching information to objects, Falk Hueffner, 08:03
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Jeff Mallatt, 07:53
- [Freeciv-Dev] New tileset for Windows client - problem..., Andreas Kemnade, 06:25
- [Freeciv-Dev] [RFC] Attaching information to objects, Raimar Falke, 05:44
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 05:20
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 05:00
- [Freeciv-Dev] [PATCH] Happiness display (GTK client) (PR#655), mike_jing, 01:31
January 12, 2001
- [Freeciv-Dev] [PATCH] Better huts distribution (PR#654), mike_jing, 22:37
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 22:33
- [Freeciv-Dev] Re: [PATCH] More realistic poles in generator 1 (PR#653), mike_jing, 22:29
- [Freeciv-Dev] [PATCH] More realistic poles in generator 1 (PR#653), mike_jing, 22:20
- [Freeciv-Dev] Re: [PATCH] Unit movement, Thue, 19:53
- [Freeciv-Dev] [PATCH] Unit movement, Raimar Falke, 18:35
- [Freeciv-Dev] Boy they must have a lot of RAM those XAW users, Thue, 17:31
- [Freeciv-Dev] Re: AI cleanup: enum choice_type, Thue, 15:43
- [Freeciv-Dev] New tileset for Windows client - problem..., Maciej Czapkiewicz, 14:54
- [Freeciv-Dev] Re: Player Ranking on Civserver.freeciv.org, Thue, 14:46
- [Freeciv-Dev] Re: Player Ranking on Civserver.freeciv.org, Paul Zastoupil, 14:10
- [Freeciv-Dev] Re: Player Ranking on Civserver.freeciv.org, Mike Jing, 13:49
- [Freeciv-Dev] Player Ranking on Civserver.freeciv.org, Paul Zastoupil, 13:40
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 12:48
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 12:05
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 12:05
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 11:52
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Tuomas Airaksinen, 10:28
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), K, 10:15
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 08:49
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 08:39
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Marko Lindqvist, 08:32
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Thue, 08:30
- [Freeciv-Dev] Re: AI again!, Raimar Falke, 08:25
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 08:15
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Thue, 07:45
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), 蔡恆華, 07:38
- [Freeciv-Dev] Re: AI again!, 蔡恆華, 07:37
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Raimar Falke, 07:21
- [Freeciv-Dev] Re: Preparations for other AIs and humans, Bobby D. Bryant, 06:20
- [Freeciv-Dev] Preparations for other AIs and humans, Raimar Falke, 06:03
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:47
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:39
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:38
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:38
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:38
- [Freeciv-Dev] AI cleanup: enum choice_type, Marko Lindqvist, 02:57
January 11, 2001
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 21:12
- [Freeciv-Dev] Re: gamelog, Gaute B Strokkenes, 17:12
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 16:13
- [Freeciv-Dev] revised Civ strategy, Maciej Czapkiewicz, 16:06
- [Freeciv-Dev] Re: gamelog, Paul Zastoupil, 15:46
- [Freeciv-Dev] Re: gamelog, Paul Zastoupil, 15:42
- [Freeciv-Dev] Re: gamelog, Paul Zastoupil, 15:39
- [Freeciv-Dev] Re: PATCH: New client (warning) messages (again!!!) (PR#651), Marko Lindqvist, 15:27
- [Freeciv-Dev] Returned mail: Host unknown (Name server: mail.justlinux.com.: host not found) (PR#652), Mail Delivery Subsystem, 14:12
- [Freeciv-Dev] PATCH: New client (warning) messages (again!!!) (PR#651), Tuomas Airaksinen, 14:12
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 13:48
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 12:57
- [Freeciv-Dev] gamelog, Paul Zastoupil, 12:23
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Nathan Lovell, 12:06
- [Freeciv-Dev] FreeCiv Mac OS X?, Andrew Kinnie, 11:41
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 11:33
- [Freeciv-Dev] Re: Cleanup in map.c, Gaute B Strokkenes, 10:54
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), K, 10:40
- [Freeciv-Dev] scottish.update, martin.mcmahon, 10:16
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 08:38
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Greg Wooledge, 06:53
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 06:38
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 06:04
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Luis Palma, 05:11
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Reinier Post, 05:09
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:50
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:34
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 04:01
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 03:57
- [Freeciv-Dev] Returned mail: Cannot send message within 5 days (PR#650), Mail Delivery Subsystem, 03:39
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Marko Lindqvist, 02:59
January 10, 2001
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Greg Wooledge, 18:45
- [Freeciv-Dev] annotated gui-stub, Brian Olson, 18:32
- [Freeciv-Dev] Player Ranking, Paul Zastoupil, 16:30
- [Freeciv-Dev] Re: More on client AIs., ccrayne, 15:31
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Tony Stuckey, 14:10
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Tony Stuckey, 14:08
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 12:58
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Aliaga, 11:56
- [Freeciv-Dev] Re: Cleanup in map.c, Thue, 11:35
- [Freeciv-Dev] Patch: AI cleanup, Marko Lindqvist, 11:09
- [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long), Mike Jing, 10:48
- [Freeciv-Dev] Re: Updated patch: Original city id., Thue, 10:13
- [Freeciv-Dev] Re: More on client AIs., Raimar Falke, 09:34
- [Freeciv-Dev] Re: Scripting and client-side AI's, Raimar Falke, 09:03
- [Freeciv-Dev] Re: Scripting and client-side AI's, Raimar Falke, 08:48
- [Freeciv-Dev] Auto movement (PR#649), kersten, 08:09
- [Freeciv-Dev] Civ II player puzzled by ICS strategy (long), aliaga, 07:33
- [Freeciv-Dev] Re: Ai vs Ai, Reinier Post, 07:15
- [Freeciv-Dev] Re: Updated patch: Original city id., Marko Lindqvist, 04:41
- [Freeciv-Dev] Re: MacOS X gui-cocoa/ and AI..., Niels Weber, 01:49
- [Freeciv-Dev] Re: Scripting and client-side AI's, Bobby D. Bryant, 01:31
- [Freeciv-Dev] More on client AIs., Bobby D. Bryant, 01:28
- [Freeciv-Dev] Re: Scripting and client-side AI's, Marko Lindqvist, 01:16
- [Freeciv-Dev] Re: New KDE Client, Nathan Lovell, 00:55
- [Freeciv-Dev] Re: Scripting and client-side AI's, Bobby D. Bryant, 00:28
- [Freeciv-Dev] Re: MacOS X gui-cocoa/ and AI..., Bobby D. Bryant, 00:06
January 09, 2001
- [Freeciv-Dev] MacOS X gui-cocoa/ and AI..., Brian Olson, 23:33
- [Freeciv-Dev] Re: Scripting and client-side AI's, Raimar Falke, 20:51
- [Freeciv-Dev] Re: Cleanup in map.c, Thue, 20:16
- [Freeciv-Dev] [lpalma@xxxxxxxxxxxxxxx: Re:Re: AI again!], Raimar Falke, 19:52
- [Freeciv-Dev] Cleanup in map.c, Thue, 19:31
- [Freeciv-Dev] Re: Updated patch: Original city id., Marko Lindqvist, 19:30
- [Freeciv-Dev] Re: Ai vs Ai, Thue, 19:16
- [Freeciv-Dev] Re: Ai vs Ai, Paul Zastoupil, 19:10
- [Freeciv-Dev] Re: Ai vs Ai, Gaute B Strokkenes, 18:54
- [Freeciv-Dev] Ai vs Ai, Jean-Sebastien Senecal, 18:45
- [Freeciv-Dev] autodeclaired macro arguments, Thue, 17:57
- [Freeciv-Dev] wakeup_neighbor_sentries(), Thue, 17:37
- [Freeciv-Dev] Re: Logs of past games, Paul Zastoupil, 16:33
- [Freeciv-Dev] Logs of past games, Vincent Cote Roy, 16:03
- [Freeciv-Dev] Re: Updated patch: Original city id., Thue, 15:07
- [Freeciv-Dev] More twiddling... (PR#599), mike_jing, 14:19
- [Freeciv-Dev] Updated patch: packet_enemy_unit, Marko Lindqvist, 13:21
- [Freeciv-Dev] Re: +ANCIENT ROCK ART POSSESSES MYSTERIOUS POWERS! (PR#648), Reinier Post, 11:21
- [Freeciv-Dev] Re: Bugfix: One way to fix (PR#541), Robert Brady, 11:08
- [Freeciv-Dev] Re: AI again!, Raimar Falke, 09:53
- [Freeciv-Dev] Re: Suggestion, Falk Hueffner, 08:16
- [Freeciv-Dev] ein gesundes Neues 2001, merldyn, 08:14
- [Freeciv-Dev] ein gesundes Neues 2001, merldyn, 08:14
- [Freeciv-Dev] Bugfix: free() some pointers., Marko Lindqvist, 07:38
- [Freeciv-Dev] Are 'scientist' hard-coded?, Maciej Czapkiewicz, 03:55
January 08, 2001
- [Freeciv-Dev] Re: Bugfix: One way to fix (PR#541), Marko Lindqvist, 19:52
- [Freeciv-Dev] +ANCIENT ROCK ART POSSESSES MYSTERIOUS POWERS! (PR#648), expressemail117, 19:18
- [Freeciv-Dev] =ANCIENT ROCK ART POSSESSES MYSTERIOUS POWERS!, EzDUB7nm7, 19:18
- [Freeciv-Dev] Re: Suggestion, Greg Wooledge, 18:24
- [Freeciv-Dev] Re: New Bugfix Release? [was: CVS crash dd. Mon Jan 7 (PR#647)], Mike Jing, 18:07
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Marko Lindqvist, 17:38
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Marko Lindqvist, 17:38
- [Freeciv-Dev] One more ruleset limitation, Marko Lindqvist, 17:23
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Thue, 16:38
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Reinier Post, 16:15
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Thue, 15:47
- [Freeciv-Dev] Suggestion, Mikael Argelius, 15:08
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Reinier Post, 12:11
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Thue, 09:52
- [Freeciv-Dev] Comments about bug (PR#514), Marko Lindqvist, 09:24
- [Freeciv-Dev] Re: Bugfix: One way to fix (PR#541), Marko Lindqvist, 07:31
- [Freeciv-Dev] Re: CVS crash dd. Mon Jan 7 (PR#647), Gaute B Strokkenes, 05:56
- [Freeciv-Dev] ein gesundes Neues 2001, merldyn, 03:18
- [Freeciv-Dev] Re: Bugfix: One way to fix (PR#541), Neil Stevens, 02:23
- [Freeciv-Dev] ein gesundes Neues 2001, merldyn, 01:49
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