[Freeciv-Dev] Re: Preparations for other AIs and humans
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½²«íµØ <iquin@xxxxxxxxxx> wrote:
> A good AI should never use up any space in the savegame.
You mean a good AI never maintains any state information?
Sounds unlikely to me.
> Also, have I mentioned before that savegames could have been
> implemented as "a log of all the packets sent to the server +
> random seed"?
Only if you don't mind your savegame breaking whenever the server
changes its behaviour, eg due to new development (ie, often).
-- David
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