Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2001:
[Freeciv-Dev] Re: Preparations for other AIs and humans
Home

[Freeciv-Dev] Re: Preparations for other AIs and humans

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "½²«íµØ" <iquin@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Preparations for other AIs and humans
From: David Pfitzner <dwpfitzner@xxxxxxxxx>
Date: Mon, 15 Jan 2001 15:27:34 -0800 (PST)

½²«íµØ <iquin@xxxxxxxxxx> wrote: 

> A good AI should never use up any space in the savegame.

You mean a good AI never maintains any state information?  
Sounds unlikely to me.

> Also, have I mentioned before that savegames could have been
> implemented as "a log of all the packets sent to the server +
> random seed"?

Only if you don't mind your savegame breaking whenever the server
changes its behaviour, eg due to new development (ie, often).

-- David

__________________________________________________
Do You Yahoo!?
Get email at your own domain with Yahoo! Mail. 
http://personal.mail.yahoo.com/



[Prev in Thread] Current Thread [Next in Thread]