[Freeciv-Dev] Re: the contents of savegames (was: Preparations for other
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Freeciv developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: the contents of savegames (was: Preparations for other AIs and humans) |
From: |
"Bobby D. Bryant" <bdbryant@xxxxxxxxxxxxxxx> |
Date: |
Tue, 16 Jan 2001 10:48:23 -0600 |
Reinier Post wrote:
> On Mon, Jan 15, 2001 at 03:27:34PM -0800, David Pfitzner wrote:
> > ½²«íµØ <iquin@xxxxxxxxxx> wrote:
> >
> > > A good AI should never use up any space in the savegame.
> >
> > You mean a good AI never maintains any state information?
> > Sounds unlikely to me.
>
> It seems so untidy to let the server save anything except
> the actual game state.
A good AI will surely need to save some amount of state as it goes, but I
agree that this does not belong in the savegame.
When you restart a saved game, the AI should just evaluate the current
situation an develop a new plan starting from that point. After all, if a
human loads a saved game after a few days' hiatus, he probably will not
remember very much about what he was trying to do and how he was trying to do
it.
Bobby Bryant
Austin, Texas
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