Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2001:
[Freeciv-Dev] Re: attrhash
Home

[Freeciv-Dev] Re: attrhash

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: attrhash
From: Falk Hueffner <falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx>
Date: 14 Jan 2001 15:33:34 +0100

Brian Olson <locke@xxxxxxx> writes:

> possible implementation of {tile,city,unit,player}_{g,s}et_atttrib(
> int, int, int, void*)

I have an alternate implementation, which I think is easier. I haven't
even tried compiling it, but it is just to demonstrate the concept...

        Falk


Attachment: attrhash.h
Description: Text document

Attachment: attrhash.c
Description: Text document


[Prev in Thread] Current Thread [Next in Thread]