[Freeciv-Dev] Re: Cleanup in map.c
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On Wednesday 10 January 2001 02:28, Thue wrote:
> This makes sure most of the functions in map.c don't try to count
> non-existing tiles. If the rest of the code is modified the same way it
> will also make it more or less trivial to implement things like torus maps,
> flat maps and maps with real isometric grids.
>
> There seemed to be a bug in is_terrain_clean(); fixed.
>
> -Thue
Umm, there is a bug somewhere; ignore this one for the moment...
-Thue
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