[Freeciv-Dev] Re: [PATCH] Unit movement
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On Tue, Jan 16, 2001 at 04:49:32PM +0100, Reinier Post wrote:
> On Tue, Jan 16, 2001 at 02:59:54PM +0100, Raimar Falke wrote:
>
> > sort_units(); /* to let explorer move before other units */
> > for_each_unit
> > {
> > while(current_unit_can_move())
> > {
> > think_about_best_direction(); /* could use dry_run */
> > result=move();
> > /* if dry_run was used before if should succeed */
>
> This is *false*. There is no way to make dry_run reliable,
> unless it blocks all activity on the server that could possibly
> affect this situation.
>
> Same remark: you have no way of knowing. On a fast network the best you
> can have is a high probablility.
Agreed.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Life is too short for reboots."
- [Freeciv-Dev] Re: [PATCH] Unit movement, (continued)
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Gerhard Killesreiter, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement,
Raimar Falke <=
- [Freeciv-Dev] Re: [PATCH] Unit movement, Jeff Mallatt, 2001/01/15
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