[Freeciv-Dev] Bug report - max single rate (PR#660)
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Full_Name: Maciej Czapkiewicz
Version: 1.11.4
Distribution: Slackware binary
Client: Both (or N/A)
OS: Linux or Windows
Submission from: (NULL) (149.156.101.206)
Setting max_single_rate in governments.ruleset lower than 50%
is causing improperly behaviour of display window/setting window.
Initially, with, for example 40% max_single_rate,
you have 40% of science and 60% of taxes.
Then you try to chenge it, you will be have
40% of science, 40% of taxes and 20% of luxury.
This state should be initial.
BTW, low science rate is a good method to eliminate so called
"small pox" - small cities with trade less than 3,
have 0 science points. But it needs to make some balancing
with corruption level.
MC
- [Freeciv-Dev] Bug report - max single rate (PR#660),
mczapkie <=
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