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[Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long)
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[Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long)

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To: mike_jing@xxxxxxxxx
Cc: aliaga@xxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Civ II player puzzled by ICS strategy (long)
From: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Date: Wed, 10 Jan 2001 14:07:16 -0600

On Wed, Jan 10, 2001 at 01:55:00PM -0500, Mike Jing wrote:
> This is easily done via a server option: "set unhappysize=1" will 
> aproximately give you Deity level.  However, nobody seems to want to let go 
> of their good old ways.

        That's not the only change.
        You also need to make researchspeed much higher.  14, as I recall.
(+2 points per level)

> Remember there is really no concept of "Deity" or "King" level in Freeciv.  
> You have to adjust individial parameters separately in the rulesets or the 
> server options.

        Right.  Adding these keywords has been proposed before.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
        -Robyn Hitchcock.



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