[Freeciv-Dev] Re: Preparations for other AIs and humans
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On Fri, Jan 12, 2001 at 04:29:39PM +0200, Marko Lindqvist wrote:
> On Fri, 12 Jan 2001, Raimar Falke wrote:
>
> > As I mentioned in another email it is sometimes necessary to have more
> > information than the client currently knows/remembers. Example is the
> > auto-build-city thing: after you gave it some constraints it will
> > search a place. However if the surrounding areas was explorerd but is
> > now fogged the code has currently now way of finding the best possible
> > square. There need to be some kind of history.
>
> Are you saying that client does not remember what is at fogged tile?
> This can't be true, since it still draws those tiles correctly.
Yes you are correct.
> But maybe you want to know how long time has elapsed since tile was last
> seen. This information is currently missing from client (and even from
> server).
For auto-build-city this isn't necessary but maybe for others.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Like the ad says, at 300 dpi you can tell she's wearing a
swimsuit. At 600 dpi you can tell it's wet. At 1200 dpi you
can tell it's painted on. I suppose at 2400 dpi you can tell
if the paint is giving her a rash."
-- Joshua R. Poulson
[Freeciv-Dev] SV: Preparations for other AIs and humans, Erik Sigra, 2001/01/13
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