[Freeciv-Dev] Re: [PATCH] Unit movement
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On Sun, 14 Jan 2001 ccrayne@xxxxxxxxxxx wrote:
> have any time to spend on designing or implementing server changes. Thus,
> what would help me the most in regard to unit movement would be to ensure
> that the server sends back a unit info packet for every move request,
> instead of just for the successful ones. It would be nice if the
> unsuccessful ones had an status code included, but just the fact that the
> position coordinates did not change would be error notice enough.
You may receive packet_unit_info sent before move request was handled.
There position coordinates remain as they were, even if movement is going to
be succesfull when server have time to handle it.
Caz
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[Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/14
[Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/12
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/13
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/14
- [Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/14
- [Freeciv-Dev] Re: [PATCH] Unit movement,
Marko Lindqvist <=
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/15
- [Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 2001/01/16
- [Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/16
[Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/15
[Freeciv-Dev] Re: [PATCH] Unit movement, Reinier Post, 2001/01/16
[Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/16
[Freeciv-Dev] Re: [PATCH] Unit movement, ccrayne, 2001/01/15
[Freeciv-Dev] Re: [PATCH] Unit movement, Raimar Falke, 2001/01/15
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