freeciv-dev February 2004
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Last Modified: Sun Feb 29 19:10:52 2004
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- February 29, 2004
- [Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen, Morgan Jones, 19:10
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 12:04
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 11:49
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 11:09
- [Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen, Billy Naylor, 05:13
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 03:02
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 02:26
February 28, 2004
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, James Canete, 17:07
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, James Canete, 16:55
- [Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen, Remi Bonnet, 13:47
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 13:16
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 11:57
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 11:41
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 11:33
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 11:32
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 11:29
- [Freeciv-Dev] (PR#7584) generalizing terrain in mapgen, Jason Short, 11:03
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 10:24
- [Freeciv-Dev] (PR#7583) Re: fake, mstefani@xxxxxxxxx, 10:08
- [Freeciv-Dev] (PR#7295) scenario for spherical earth, Marcelo Burda, 08:58
- [Freeciv-Dev] (PR#2626) building 1.14.0 for Cygwin part 1: the Xaw client, Guest, 04:47
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, James Canete, 02:50
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 01:01
February 27, 2004
- [Freeciv-Dev] Re: (PR#7378) Vote command for server, Per I. Mathisen, 17:30
- [Freeciv-Dev] Re: (PR#6174) Loading transports, Per I. Mathisen, 17:20
- [Freeciv-Dev] Betr: Re: Worms tileset code released., CapTVK, 17:15
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 17:00
- [Freeciv-Dev] (PR#7378) Vote command for server, Reinier Post, 16:04
- [Freeciv-Dev] (PR#7378) Vote command for server, Reinier Post, 15:53
- [Freeciv-Dev] Re: (PR#6174) Loading transports, Jason Short, 15:23
- [Freeciv-Dev] (PR#7378) Vote command for server, Reinier Post, 15:12
- [Freeciv-Dev] Re: (PR#7565) Server output directory, Jason Short, 14:49
- [Freeciv-Dev] Re: (PR#7378) Vote command for server, ue80@xxxxxxxxxxxxxxxxxxxxx, 14:43
- [Freeciv-Dev] Re: (PR#7445) mapview scrolling, Gregory Berkolaiko, 14:21
- [Freeciv-Dev] (PR#7565) Server output directory, Per I. Mathisen, 14:11
- [Freeciv-Dev] Re: Worms tileset code released., Vasco Alexandre Da Silva Costa, 13:59
- [Freeciv-Dev] (PR#7560) move citymap drawing into citydlg_common, Jason Short, 11:56
- [Freeciv-Dev] Re: (PR#7555) Wrong assert in packhand.c:handle_city_info, Jason Short, 11:45
- [Freeciv-Dev] Re: (PR#7555) Wrong assert in packhand.c:handle_city_info, Remi Bonnet, 11:41
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size [Version 2], Remi Bonnet, 11:39
- [Freeciv-Dev] Worms tileset code released., Arturo Espinosa-Aldama, 11:31
- [Freeciv-Dev] Re: (PR#7555) Wrong assert in packhand.c:handle_city_info, Jason Short, 10:16
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size [Version 2], Jason Short, 10:04
- [Freeciv-Dev] Exchange embassies in diplomacy (PR#4800), Per I. Mathisen, 07:38
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size [Version 2], ue80@xxxxxxxxxxxxxxxxxxxxx, 05:50
- [Freeciv-Dev] Re: (PR#7378) Vote command for server, Per I. Mathisen, 05:43
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 05:17
- [Freeciv-Dev] Re: (PR#6174) Loading transports, Per I. Mathisen, 04:39
- [Freeciv-Dev] (PR#6973) civ3foodbox, James Canete, 03:09
- [Freeciv-Dev] (PR#7555) Wrong assert in packhand.c:handle_city_info, Remi Bonnet, 02:48
- [Freeciv-Dev] (PR#7350) Map radius change with city size [Version 2], Remi Bonnet, 02:04
February 26, 2004
- [Freeciv-Dev] (PR#6476) why is the Lighthouse Wonder buildable in landlocked cities?, Jason Short, 19:26
- [Freeciv-Dev] (PR#6822) some variable-sized arrays, Jason Short, 19:23
- [Freeciv-Dev] (PR#6751) Cleanup of transfer_unit(), Jason Short, 19:22
- [Freeciv-Dev] (PR#6973) civ3foodbox, Jason Short, 18:57
- [Freeciv-Dev] (PR#7417) new nation BOSNIA!, Jason Short, 18:28
- [Freeciv-Dev] (PR#7548) improvement & generalization of get_tile_value, Jason Short, 16:43
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 15:25
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 14:52
- [Freeciv-Dev] (PR#7546) move functions into mapgen, Jason Short, 14:44
- [Freeciv-Dev] (PR#7545) [RfP] is_sea_usable is unused, Jason Short, 14:40
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 14:30
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 14:12
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 10:02
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 09:44
- [Freeciv-Dev] Re: (PR#7404) sorting in city dialog is wrong (current cvs), Michael Ortmann, 04:32
February 25, 2004
- [Freeciv-Dev] (PR#7535) trident_shields out of date, Jason Short, 23:53
- [Freeciv-Dev] (PR#7534) generalization of coasts, Jason Short, 19:52
- [Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production, James Canete, 19:00
- [Freeciv-Dev] (PR#7531) move put_red_frame_tile into mapview_common, Jason Short, 18:30
- [Freeciv-Dev] (PR#7408) Client knows about hidden units, Joshua Hudson, 17:54
- [Freeciv-Dev] (PR#7287) Extended Topologies, Marcelo Burda, 17:50
- [Freeciv-Dev] (PR#7287) Extended Topologies, Marcelo Burda, 17:30
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 16:59
- [Freeciv-Dev] Re: drawing tiles multiple times, Reinier Post, 12:39
- [Freeciv-Dev] Re: (PR#7524) Re: Freeciv commit: jdorje: Remove player_can_see_unit and player_can_se..., Jason Short, 11:22
- [Freeciv-Dev] (PR#7524) Re: Freeciv commit: jdorje: Remove player_can_see_unit and player_can_se..., Raimar Falke, 10:44
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 10:03
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 10:00
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 09:38
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 09:29
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 09:02
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 08:54
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 07:45
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 07:10
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Billy Naylor, 05:31
- [Freeciv-Dev] Re: (PR#7506) Freeciv assumes ar(1) without checking, Raimar Falke, 04:18
- [Freeciv-Dev] (PR#7408) Client knows about hidden units, Jason Short, 02:22
- [Freeciv-Dev] Re: (PR#7506) Freeciv assumes ar(1) without checking, Raimar Falke, 02:04
- [Freeciv-Dev] (PR#7519) fake, Mike Kaufman, 02:03
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 01:59
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Raimar Falke, 01:57
- [Freeciv-Dev] Re: (PR#7506) Freeciv assumes ar(1) without checking, Jason Short, 01:11
February 24, 2004
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Jason Short, 22:09
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 20:22
- [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, Jason Short, 20:14
- [Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c, James Canete, 20:08
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/272613, freeciv, 16:19
- [Freeciv-Dev] (PR#7514) move is_good_tile into mapgen, Jason Short, 16:15
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Raimar Falke, 15:59
- [Freeciv-Dev] Re: (PR#7506) Freeciv assumes ar(1) without checking, Raimar Falke, 15:56
- [Freeciv-Dev] (PR#7446) center_on_something fails, Jason Short, 15:17
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 15:14
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Jason Short, 15:05
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Jason Short, 14:23
- [Freeciv-Dev] Re: (PR#7506) Freeciv assumes ar(1) without checking, Jason Short, 14:20
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 14:18
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Raimar Falke, 12:18
- [Freeciv-Dev] (PR#7499) problems with detachable panes, Vasco Alexandre da Silva Costa, 11:33
- [Freeciv-Dev] (PR#7499) problems with detachable panes, Vasco Alexandre da Silva Costa, 11:32
- [Freeciv-Dev] (PR#7499) problems with detachable panes, Vasco Alexandre da Silva Costa, 10:39
- [Freeciv-Dev] (PR#7506) Freeciv assumes ar(1) without checking, Raimar Falke, 10:14
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 10:12
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 09:42
- [Freeciv-Dev] Re: (PR#7408) Client knows about hidden units, mateusz stefek, 08:54
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 07:11
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 06:34
- [Freeciv-Dev] (PR#7504) AutoReply: hi, The default queue, 06:07
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 04:29
- [Freeciv-Dev] (PR#7236) removal of most direct references to build_cost, James Canete, 04:26
- [Freeciv-Dev] Re: (PR#7495) valgrind, Raimar Falke, 03:41
- [Freeciv-Dev] Re: (PR#7495) valgrind, Jason Short, 02:39
- [Freeciv-Dev] Re: (PR#7495) valgrind, Raimar Falke, 02:14
- [Freeciv-Dev] (PR#7408) Client knows about hidden units, Jason Short, 01:50
- [Freeciv-Dev] Re: (PR#7408) Client knows about hidden units, mateusz stefek, 01:26
- [Freeciv-Dev] (PR#7502) move put_city_tile_output into mapview_common, Jason Short, 00:12
February 23, 2004
- [Freeciv-Dev] (PR#7236) removal of most direct references to build_cost, Jason Short, 23:23
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 22:14
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 22:06
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 21:52
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 21:51
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 21:45
- [Freeciv-Dev] Re: (PR#7445) mapview scrolling, Jason Short, 21:35
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 21:32
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 21:15
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Morgan Jones, 20:38
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies(PR#6721), Marcelo Burda, 19:34
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Jason Short, 18:48
- [Freeciv-Dev] Re: (PR#7499) problems with detachable panes, Vasco Alexandre da Silva Costa, 18:34
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 18:32
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 18:27
- [Freeciv-Dev] (PR#7499) problems with detachable panes, Jason Short, 18:04
- [Freeciv-Dev] (PR#7497) new function fill_terrain_sprite_array, Jason Short, 17:42
- [Freeciv-Dev] civ3 drawing system, Jason Dorje Short, 17:40
- [Freeciv-Dev] Re: (PR#7408) Client knows about hidden units, Jason Short, 17:24
- [Freeciv-Dev] (PR#7495) valgrind, Horn Gábor, 15:44
- [Freeciv-Dev] (PR#7493) removing capes from non-iso view, Jason Short, 14:46
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 13:30
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 10:37
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 09:08
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 08:58
- [Freeciv-Dev] (PR#7481) meta-ticket for hex maps, Jason Short, 01:19
February 22, 2004
- [Freeciv-Dev] (PR#7265) unexpected exit from tabular at u4.id, Jason Short, 23:44
- [Freeciv-Dev] (PR#7406) Three errors, when you conquer a city that was yours., Jason Short, 21:34
- [Freeciv-Dev] Re: (PR#7461) move nuke animation into mapview_common, Jason Short, 21:15
- [Freeciv-Dev] Re: (PR#7445) mapview scrolling, Jason Short, 19:56
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, James Canete, 19:50
- [Freeciv-Dev] Re: (PR#7445) mapview scrolling, Gregory Berkolaiko, 15:49
- [Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city, jorneg@xxxxxxxxxxx, 14:28
- [Freeciv-Dev] Re: (PR#7475) switching tilesets crashes client, Jason Short, 12:10
- [Freeciv-Dev] (PR#7475) switching tilesets crashes client, Mike Kaufman, 11:51
- [Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city, Jason Short, 11:01
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 10:49
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 10:10
- [Freeciv-Dev] Re: (PR#7413) transfered/rehomed allied units, Genevieve Gracian, 10:02
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 08:48
- [Freeciv-Dev] Re: (PR#7448) misdetected libraries under mingw, Raimar Falke, 07:00
- [Freeciv-Dev] Re: (PR#7413) transfered/rehomed allied units, Raimar Falke, 06:56
- [Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city, Raimar Falke, 06:54
- [Freeciv-Dev] Re: (PR#7461) move nuke animation into mapview_common, Raimar Falke, 06:40
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Raimar Falke, 06:34
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Raimar Falke, 06:32
- [Freeciv-Dev] (PR#7287) Extended Topologies, Marcelo Burda, 04:17
- [Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production, James Canete, 04:03
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 03:09
- [Freeciv-Dev] (PR#7463) server crash on disbanding a city, Jason Short, 02:00
- [Freeciv-Dev] (PR#7239) buildbox server variable, for accelerated production, Jason Short, 01:25
February 21, 2004
- [Freeciv-Dev] (PR#7464) win32 client map is always fogged, James Canete, 22:23
- [Freeciv-Dev] (PR#7463) server crash on disbanding a city, Benoit Hudson, 21:39
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 20:53
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 20:17
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 19:38
- [Freeciv-Dev] (PR#7461) move nuke animation into mapview_common, Jason Short, 17:43
- [Freeciv-Dev] (PR#7413) transfered/rehomed allied units, Jason Short, 15:17
- [Freeciv-Dev] (PR#7449) put_unit_city_overlays in mapview_common, Guest, 05:10
February 20, 2004
- [Freeciv-Dev] (PR#7451) remove player_can_see_unit, Jason Short, 18:46
- [Freeciv-Dev] (PR#7259) new function tile_has_river, Jason Short, 17:30
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Paul Zastoupil, 14:49
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Jason Short, 14:36
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Raimar Falke, 14:15
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Jason Short, 13:35
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Raimar Falke, 13:13
- [Freeciv-Dev] (PR#7308) MingW compiling error, Jason Short, 12:52
- [Freeciv-Dev] Re: (PR#7445) mapview scrolling, Jason Short, 11:41
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 02:09
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 02:08
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 02:07
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 02:06
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Marcelo Burda, 02:05
- [Freeciv-Dev] Re: (PR#7295) scenario for spherical earth, Marcelo Burda, 02:05
- [Freeciv-Dev] (PR#7449) put_unit_city_overlays in mapview_common, Jason Short, 01:47
- [Freeciv-Dev] (PR#7448) misdetected libraries under mingw, Jason Short, 01:46
- [Freeciv-Dev] (PR#7447) TODO: decrease_unit_hp_smooth should be in mapview_common, Jason Short, 00:52
- [Freeciv-Dev] (PR#7438) bug in mapview popup with ceasefire, Jason Short, 00:41
- [Freeciv-Dev] (PR#7438) bug in mapview popup with ceasefire, Jason Short, 00:37
February 19, 2004
- [Freeciv-Dev] (PR#7446) center_on_something fails, Jason Short, 19:47
- [Freeciv-Dev] (PR#7445) mapview scrolling, Jason Short, 19:35
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, rwetmore@xxxxxxxxxxxx, 18:29
- [Freeciv-Dev] (PR#7444) Re: drawing tiles multiple times, rwetmore@xxxxxxxxxxxx, 18:14
- [Freeciv-Dev] Re: drawing tiles multiple times, Ross Wetmore, 18:14
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 17:35
- [Freeciv-Dev] Re: (PR#7434) bug with orders lists at client, Jason Short, 17:09
- [Freeciv-Dev] (PR#7408) Client knows about hidden units, Jason Short, 17:08
- [Freeciv-Dev] Re: drawing tiles multiple times, Jason Dorje Short, 17:05
- [Freeciv-Dev] Re: drawing tiles multiple times, Vasco Alexandre Da Silva Costa, 17:05
- [Freeciv-Dev] generalization of cell-based drawing methods, Jason Dorje Short, 16:59
- [Freeciv-Dev] different topologies, or, everything you can do with a sheet of cloth, Jason Dorje Short, 16:59
- [Freeciv-Dev] (PR#7287) Extended Topologies, Jason Short, 16:58
- [Freeciv-Dev] Re: (PR#7438) bug in mapview popup with ceasefire, Raimar Falke, 12:33
- [Freeciv-Dev] Re: (PR#7434) bug with orders lists at client, Raimar Falke, 12:25
- [Freeciv-Dev] drawing tiles multiple times, Jason Dorje Short, 11:51
- [Freeciv-Dev] (PR#7295) scenario for spherical earth, Jason Short, 11:50
- [Freeciv-Dev] Re: (PR#7428) remove special-casing for ocean drawing, Raimar Falke, 11:31
- [Freeciv-Dev] (PR#7387) Unified overview broke win32 client, James Canete, 04:08
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 02:28
February 18, 2004
- [Freeciv-Dev] Re: (PR#7440) don't hard-code standard and oil mines, Jason Short, 22:53
- [Freeciv-Dev] (PR#7440) don't hard-code standard and oil mines, Jason Short, 20:20
- [Freeciv-Dev] Re: (PR#7435) illegal treaty, jorneg@xxxxxxxxxxx, 14:22
- [Freeciv-Dev] (PR#7434) bug with orders lists at client, Jason Short, 10:44
- [Freeciv-Dev] (PR#7404) sorting in city dialog is wrong (current cvs), Jason Short, 09:46
- [Freeciv-Dev] (PR#7438) bug in mapview popup with ceasefire, Jason Short, 09:37
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 09:24
- [Freeciv-Dev] (PR#7437) New diplomatic state (DS_TEAM). mapctrl_common.c needs update, mateusz stefek, 03:56
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 03:37
- [Freeciv-Dev] (PR#6174) Loading transports, Jason Short, 02:38
- [Freeciv-Dev] (PR#7436) wipe_unit_spec_safe and transported units, Jason Short, 01:36
- [Freeciv-Dev] (PR#7435) illegal treaty, Jason Short, 01:10
February 17, 2004
- [Freeciv-Dev] (PR#7434) bug with orders lists at client, Jason Short, 23:40
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 21:09
- [Freeciv-Dev] Re: SDL client on Amiga?, Morgan Jones, 19:35
- [Freeciv-Dev] (PR#7022) unit not visible when taking a city, Joshua Hudson, 16:11
- [Freeciv-Dev] (PR#7433) remove can_player_see_unit_at, Jason Short, 14:47
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 14:22
- [Freeciv-Dev] (PR#7432) Spelling mistake (scroundel), Ole Laursen, 10:40
- [Freeciv-Dev] Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 08:12
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 08:11
- [Freeciv-Dev] Re: (PR#7416) RFC: death to earth, Jason Short, 02:52
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 02:40
- [Freeciv-Dev] (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 02:34
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 02:34
- [Freeciv-Dev] (PR#7429) topology fixes to scenarios, Jason Short, 02:02
- [Freeciv-Dev] (PR#7428) remove special-casing for ocean drawing, Jason Short, 01:08
February 16, 2004
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 14:15
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 14:08
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 14:02
- [Freeciv-Dev] Re: (PR#7385) overview isn't updated, Raimar Falke, 13:51
- [Freeciv-Dev] Re: (PR#6282) Re: Re: (PR#6987) corrupt technology, Raimar Falke, 13:44
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 13:43
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Raimar Falke, 13:42
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 13:35
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), ue80@xxxxxxxxxxxxxxxxxxxxx, 13:07
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 11:53
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), ue80@xxxxxxxxxxxxxxxxxxxxx, 11:39
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 10:51
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Gregory Berkolaiko, 10:17
- [Freeciv-Dev] Re: (PR#7425) civclient: co, Martin Schröder, 03:36
- [Freeciv-Dev] SDL client on Amiga?, Jason Dorje Short, 01:56
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 01:50
- [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 01:44
February 15, 2004
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 19:44
- [Freeciv-Dev] (PR#7418) memory usage for compiling, Jason Short, 19:29
- [Freeciv-Dev] Re: (PR#7425) civclient: co, Jason Short, 10:50
- [Freeciv-Dev] Re: (PR#7425) AutoReply: civclient: control.c:129: set_unit_focus: Zusicherung »punit == ((void *)0)« nicht erfüllt, Martin Schröder, 10:49
- [Freeciv-Dev] (PR#7425) civclient: control.c:129: set_unit_focus: Zusicherung »punit == ((void *)0)« nicht erfüllt, Martin Schröder, 06:44
February 14, 2004
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 12:16
- [Freeciv-Dev] (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), Jason Short, 12:03
- [Freeciv-Dev] Re: (PR#6282) Re: Re: (PR#6987) corrupt technology, Genevieve Gracian, 06:18
- [Freeciv-Dev] (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians), mateusz stefek, 06:09
- [Freeciv-Dev] Re: (PR#7385) overview isn't updated, Jason Short, 02:22
- [Freeciv-Dev] Re: (PR#7385) overview isn't updated, Raimar Falke, 02:13
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Raimar Falke, 01:53
- [Freeciv-Dev] (PR#6282) Re: Re: (PR#6987) corrupt technology, Raimar Falke, 01:49
February 13, 2004
- [Freeciv-Dev] (PR#7421) [freeciv #7420] MingW compiling error, Pavel Bogdan, 18:06
- [Freeciv-Dev] (PR#6282) tech bug, Jason Short, 16:18
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Jason Short, 16:00
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Jason Short, 15:04
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Genevieve Gracian, 13:33
- [Freeciv-Dev] Re: (PR#7420) [freeciv #7394] MingW compiling error (Reply), Jason Short, 10:29
- [Freeciv-Dev] Re: (PR#7405) list cleanup, Per I. Mathisen, 07:15
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 06:49
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 06:15
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 05:37
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Raimar Falke, 05:27
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 05:02
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:51
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 04:31
- [Freeciv-Dev] (PR#7420) [freeciv #7394] MingW compiling error (Reply), Pavel Bogdan, 04:18
- [Freeciv-Dev] (PR#7419) alt-c used for 2 things in city dialog, kenn@xxxxxxxxxxxxxx, 04:18
February 12, 2004
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