[Freeciv-Dev] Re: (PR#7408) Client knows about hidden units
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >
Joshua Hudson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >
>
>
>>The design board proposed an additional rule: you can only
>>see units in cities/transporters if you have a unit on the tile.
>>I don't know what will be done with this.
>>
>>jason
>
> Noooooo. How now to debug complex AI-handling code. Without this,
> it is easy: form an alliance with an AI player. I take good
> advantage of this.
You know that you can have a client watch the AI player directly?
./civ -a -n foo & ./ser
/aitoggle foo
/start
jason
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