[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7584 >
On Sun, 2004-02-29 at 06:03, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7584 >
>
> Most of the places that still hard-code terrain types - particularly
> mapgen - can't be generalized easily.
>
> My idea therefore is to add four desciptive integers for terrain:
>
> wetness
> slope
> altitude
> temperature
>
> These can be described in the ruleset either via a value 1-3 or a string
> "low", "normal", "high".
>
> Mapgen can make use of this data, picking an appropriate terrain for
> each location.
>
> Maphand can make use of this data. In global warming we increase
> temperature, decrease wetness, and pick a new terrain.
>
> I think the terrains would be:
>
> terrain wet slope alt temp
> grassland normal low low normal
> plains normal low normal normal
> desert low normal normal high
> forest high normal normal normal
> jungle high normal normal high
> hills normal normal normal normal
> mountains normal high high normal
> swamp high low low normal
> arctic low normal normal low
> tundra normal normal normal low
>
> Thoughts?
>
> jason
how about adding 'any' as in
mountains any high high any
--banjo
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