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[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
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[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
From: "Remi Bonnet" <remi.bonnet@xxxxxxxxxxx>
Date: Sat, 28 Feb 2004 11:47:40 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7584 >

Jason Short wrote:

>Maphand can make use of this data.  In global warming we increase 
>temperature, decrease wetness, and pick a new terrain.
>
>I think the terrains would be:
>
>terrain        wet     slope   alt     temp
>grassland      normal  low     low     normal
>plains         normal  low     normal  normal
>desert         low     normal  normal  high
>forest         high    normal  normal  normal
>jungle         high    normal  normal  high
>hills          normal  normal  normal  normal
>mountains      normal  high    high    normal
>swamp          high    low     low     normal
>arctic         low     normal  normal  low
>tundra         normal  normal  normal  low
>
>Thoughts?
>
>jason
>  
>
In global warming, swamps are created. If you decrease wetness, this 
will change this behaviour.

Remi Bonnet




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