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[Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Se
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[Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Se

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To: matusik_s@xxxxx
Subject: [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians)
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 16 Feb 2004 09:39:44 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >

On Mon, Feb 16, 2004 at 08:50:44AM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >
> 
> Gregory Berkolaiko wrote:
> 
> > I feel you are using wrong laguage here.  Why should server remove 
> > anything from the client?  Client should do that.
> 
> But how is the client to know when to remove it?

The client knows that after the treaty was cancelled all information
which was get from the other player is "dirty".

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.




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