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[Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city
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[Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sun, 22 Feb 2004 04:54:13 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7463 >

On Sat, Feb 21, 2004 at 11:59:59PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7463 >
> 
> > [bhudson - Sun Feb 22 03:38:44 2004]:
> > 
> > go to the city Callandar.
> > check the box in settings -> Disband.
> > make an engineer be the thing being built, buy it.
> > end turn.
> > crash.
> > 
> > This happens even if you delay doing these actions a turn or two.
> > 
> > The message:
> >  civserver: unittools.c:1600: server_remove_unit: Assertion
> > `pcargo->transported_by != punit->id' failed.
> 
> No doubt this is my fault.

What exactly? And why?

> After a quick look the logic is unclear to me.  I don't know why
> this is happening.

> I'm pretty sure that compiling with --disable-debug will fix it.

That is not a solution.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "The very concept of PNP is a lovely dream that simply does not translate to
  reality. The confusion of manually doing stuff is nothing compared to the
  confusion of computers trying to do stuff and getting it wrong, which they
  gleefully do with great enthusiasm." 
    -- Jinx Tigr in the SDM




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