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[Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city
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[Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7463) server crash on disbanding a city
From: "jorneg@xxxxxxxxxxx" <jorneg@xxxxxxxxxxx>
Date: Sun, 22 Feb 2004 12:27:57 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7463 >


En/na Jason Short ha escrit:

><URL: http://rt.freeciv.org/Ticket/Display.html?id=7463 >
>
>  
>
>>[bhudson - Sun Feb 22 03:38:44 2004]:
>>
>>go to the city Callandar.
>>check the box in settings -> Disband.
>>make an engineer be the thing being built, buy it.
>>end turn.
>>crash.
>>
>>This happens even if you delay doing these actions a turn or two.
>>
>>The message:
>> civserver: unittools.c:1600: server_remove_unit: Assertion
>>`pcargo->transported_by != punit->id' failed.
>>    
>>
>
>No doubt this is my fault.  After a quick look the logic is unclear to
>me.  I don't know why this is happening.
>  
>
    Maybe when the city disbands, the units of a transport of that city 
are not disbanded (they rest in a port) but the transported field isn't 
updated.





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