[Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Se
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >
mateusz stefek wrote:
>>>- Server detects when alliances change and goes over every unit to see
>>>if it must be removed.
>>
>>It would be very hard because shared vision is transitive and alliance is not
>>equivalent to shared vision in this case. (Transported units are shown when
>>players are allied, not when they share vision)
>>
>
> Not so hard. Patch attached.
What if shared vision is lost at the same time? Is this possible?
jason
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