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[Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Se
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[Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Se

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To: matusik_s@xxxxx
Subject: [Freeciv-Dev] Re: (PR#7408) unit_list_size(&ptile->units) == 0 Again (Sea barbarians)
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 18 Feb 2004 07:24:29 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7408 >

mateusz stefek wrote:

>>>- Server detects when alliances change and goes over every unit to see 
>>>if it must be removed.
>>
>>It would be very hard because shared vision is transitive and alliance is not 
>>equivalent to shared vision in this case. (Transported units are shown when 
>>players are allied, not when they share vision)
>>
> 
> Not so hard. Patch attached.

What if shared vision is lost at the same time?  Is this possible?

jason




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