[Freeciv-Dev] Re: (PR#7499) problems with detachable panes
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#7499) problems with detachable panes |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 24 Feb 2004 12:22:50 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7499 >
Vasco Alexandre da Silva Costa wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7499 >
>
>>[vasc - Tue Feb 24 17:32:02 2004]:
>>
>>I think I know why the bug happens. The code used to draw directly to
>>'overview_canvas->window'. Now you copy the pointer to a struct, and use
>>that pointer. But what if the pointer value in the original
>>'overview_canvas' was changed uh? Yep. Boom!
>>
>>I'm working on a fix.
>
>
> Yep, that was the bug allright. Confirmed it with a debug printf. Here
> is a fix.
This fix seems very ugly. As this code gets used more and more the
extra dereference will just be annoying.
Is it possible to capture the pane/depane event and change the store
pointer manually when that happens?
jason
|
|