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[Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-
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[Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 28 Feb 2004 09:32:51 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7517 >

Raimar Falke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7517 >
> 
> On Thu, Feb 26, 2004 at 12:52:26PM -0800, Jason Short wrote:
> 
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7517 >
>>
>>>[i-freeciv-lists@xxxxxxxxxxxxx - Wed Feb 25 07:57:17 2004]:
>>
>>>>>Also renamed gui_copy_canvas() to copy_canvas().
>>>>
>>>>Why the rename?
>>>
>>>The rename is wrong. But we may want to think of a new prefix since
>>>"gui" is very lame. Something like "cs" for canvas store or similar.
>>
>>Why is the rename wrong?  If the other two functions are "canvas"
>>functions surely this one is too?
> 
> 
> gui_copy_canvas is a drawing operation like gui_put_line. So all
> functions (drawing and create/destroy) should have the same prefix.

But this applies to the other "canvas" functions too.  They are all 
"gui" operations.  IMO they should all get the canvas_ prefix:

   canvas_create
   canvas_copy
   canvas_put_line
   canvas_put_sprite

jason




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