| [Freeciv-Dev] Re: (PR#7418) memory usage for compiling[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7418 >
On Mon, Feb 16, 2004 at 12:07:44PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7418 >
> 
> Raimar Falke wrote:
> 
> >>What happens if you have 2 capabilities in one packet?  Do you get 4
> >>functions, or 3?
> > 
> > 
> > 4. And 8 if you have 3 capabilities.
> 
> This is unnecessary.  Since capabilities are linear you only need (n+1) 
> of them.
See the old discussion about this. Bottom line: for linearity you
either have make the generator more clever or specify it in the input
file.
> Though I doubt this affects the current code much.
Only if you have more then 1 capability.
        Raimar
-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "If at first you don't succeed... well so much for skydiving."
 
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, (continued)
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/13
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/02/13
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/13
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/02/13
[Freeciv-Dev] (PR#7418) memory usage for compiling, Jason Short, 2004/02/15
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/15
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/16
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/16
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/16
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/16
[Freeciv-Dev] Re: (PR#7418) memory usage for compiling,
Raimar Falke <=
 
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