[Freeciv-Dev] Re: (PR#7418) memory usage for compiling
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7418 >
On Mon, Feb 16, 2004 at 12:07:44PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7418 >
>
> Raimar Falke wrote:
>
> >>What happens if you have 2 capabilities in one packet? Do you get 4
> >>functions, or 3?
> >
> >
> > 4. And 8 if you have 3 capabilities.
>
> This is unnecessary. Since capabilities are linear you only need (n+1)
> of them.
See the old discussion about this. Bottom line: for linearity you
either have make the generator more clever or specify it in the input
file.
> Though I doubt this affects the current code much.
Only if you have more then 1 capability.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"If at first you don't succeed... well so much for skydiving."
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, (continued)
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/13
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/02/13
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/13
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/02/13
- [Freeciv-Dev] (PR#7418) memory usage for compiling, Jason Short, 2004/02/15
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/15
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/16
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/16
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Raimar Falke, 2004/02/16
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling, Jason Short, 2004/02/16
- [Freeciv-Dev] Re: (PR#7418) memory usage for compiling,
Raimar Falke <=
|
|