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[Freeciv-Dev] Re: (PR#7434) bug with orders lists at client
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[Freeciv-Dev] Re: (PR#7434) bug with orders lists at client

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7434) bug with orders lists at client
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Thu, 19 Feb 2004 10:25:41 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7434 >

On Wed, Feb 18, 2004 at 08:44:13AM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7434 >
> 
> > [jdorje - Wed Feb 18 05:40:26 2004]:
> > 
> > If you do the shift-G return-to-city order, then middle-click on the 
> > unit in the middle of its route, the route will be off.  It looks like 
> > the server is not sending an update.
> 
> A bug in packhand caused the client structure not to be updated.

I applied this.

> Another bug causes the data to sometimes not be sent by the server.

Can we change the code so that only contains of this instance. For
example something like:

  bool result;
....
 result=TRUE;
 goto out;
...
 result=FALSE;
 goto out;

out:
 send_unit_into();
 return result;
}

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Understanding is a three-edged sword; 
  your side, their side, and the truth."
    -- a well-known Vorlon




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