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[Freeciv-Dev] Re: (PR#7287) Extended Topologies
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[Freeciv-Dev] Re: (PR#7287) Extended Topologies

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To: mburda@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7287) Extended Topologies
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 22 Feb 2004 08:10:13 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7287 >

Marcelo Burda wrote:

>>Consider also that the extended topologies come in several forms.  For 
>>instance an offset-wrap as I describe it above will probably not take 
>>much work to implement, but gives only a small advantage over the 
>>current torus wrapping.  A quincuncial wrapping will take a fair amount 
>>of work to implement.  It is of high theoretical interest (how many 
>>hours have we spent discussing approximations of a sphere?) but its 
>>playability hasn't been determined.  People need to _play_ this thing 
>>before we can assess it.
> 
> the last quincuntial is realy playable topo. i need correct some
> reversed-canvas isues and a litle extention of overview. it is not so
> easy as a torus or a mobius(twisted torus) but kep moderatly easy after
> some games. And it is the best aproximation of a sphere! 

I played your Earth scenario with it.  I never saw the singularities. 
But the map was so large (with so much ocean) it was basically like an 
unwrapped map.  Damn the Pacific is big!

jason




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