[Freeciv-Dev] Re: (PR#6282) Re: Re: (PR#6987) corrupt technology
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6282 >
On Sat, Feb 14, 2004 at 04:18:29AM -0800, Genevieve Gracian wrote:
> > On Fri, Feb 13, 2004 at 11:32:45AM -0800, Genevieve Gracian wrote:
> > > > If it depends on the compression I suspect a timing problem. However I
> > > > have no idea what is timing depending here. The server is single
> > > > threaded.
> > > >
> > > > Can you please try the attached patch. It adds the same test at
> > > > saving. It should either print it for both (compression 8 and 9) or
> > > > none.
> >
> > What was the outcome here? Was it shown for both or for none? If it
> > was shown for none were you able to trigger the error when you load
> > such game?
>
> Hrm, I'm not sure anymore there was something with compress and the
> savegames/tech problem I probably didn't try enough times and had bad
> luck. Sorry for that.
I can't continue if you don't try this and provide some data.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Make it idiot-proof and someone will make a better idiot."
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Raimar Falke, 2004/02/07
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Genevieve Gracian, 2004/02/07
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Raimar Falke, 2004/02/13
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Genevieve Gracian, 2004/02/13
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Jason Short, 2004/02/13
- [Freeciv-Dev] Re: (PR#6987) corrupt technology, Jason Short, 2004/02/13
- [Freeciv-Dev] (PR#6282) tech bug, Jason Short, 2004/02/13
- [Freeciv-Dev] (PR#6282) Re: Re: (PR#6987) corrupt technology, Raimar Falke, 2004/02/14
- [Freeciv-Dev] Re: (PR#6282) Re: Re: (PR#6987) corrupt technology, Genevieve Gracian, 2004/02/14
- [Freeciv-Dev] Re: (PR#6282) Re: Re: (PR#6987) corrupt technology,
Raimar Falke <=
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