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[Freeciv-Dev] (PR#7350) Map radius change with city size [Version 2]
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[Freeciv-Dev] (PR#7350) Map radius change with city size [Version 2]

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Subject: [Freeciv-Dev] (PR#7350) Map radius change with city size [Version 2]
From: "Remi Bonnet" <remi.bonnet@xxxxxxxxxxx>
Date: Fri, 27 Feb 2004 00:04:39 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >

Second version:

CHANGES:
* Savegames works.
* Lots of bugs fixes on server (thanks to berthe on IRC)
* A few bugs fixes on client
* Decrease slowdown (about 10-15% now) 

TODO:
* Map is still shown badly in city dialog when radius is 1.
* Display bug when the radius change and a city dialog is open.
* Still need to increase speed. Savegames are still not identical on
autogames with old ruleset.

I was able to play a game up to 1700 AC and cities with radius 4. Please
test it.

Attachment: full-alternate-tiles2.diff
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