[Freeciv-Dev] Re: (PR#7350) Map radius change with city size [Version 2]
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
On Fri, Feb 27, 2004 at 12:04:39AM -0800, Remi Bonnet wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7350 >
>
> Second version:
>
> CHANGES:
> * Savegames works.
> * Lots of bugs fixes on server (thanks to berthe on IRC)
> * A few bugs fixes on client
> * Decrease slowdown (about 10-15% now)
>
> TODO:
> * Map is still shown badly in city dialog when radius is 1.
> * Display bug when the radius change and a city dialog is open.
> * Still need to increase speed. Savegames are still not identical on
> autogames with old ruleset.
>
> I was able to play a game up to 1700 AC and cities with radius 4. Please
> test it.
I got 2 errors:
0: Detected fatal error in sanitycheck.c line 234:
0: Carthago is illegal (size8 w1 e8 t1 s0) in cityturn.c line 164
civserver: shared.c:666: real_die: Zusicherung »0« nicht erfüllt.
Abgebrochen (core dumped)
This was during rapturing a city to size 8.
Second was
1: Warning: there are currently 147 out of 150 combinations used
1: Warning: there are currently 148 out of 150 combinations used
1: Warning: there are currently 149 out of 150 combinations used
1: Warning: there are currently 150 out of 150 combinations used
0: No more free combinations left. You may increase MAX_COMBINATIONS or
report this error to freeciv-dev@xxxxxxxxxxx.
Current MAX_COMBINATIONS=150
When having a size 20 city ... (and CMA)
I like the idea having HUGE cities :-)
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size [Version 2],
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