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[Freeciv-Dev] (PR#7535) trident_shields out of date
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[Freeciv-Dev] (PR#7535) trident_shields out of date

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Subject: [Freeciv-Dev] (PR#7535) trident_shields out of date
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 25 Feb 2004 21:53:39 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7535 >

Recent patches have ignored trident_shields.  (I guess nobody uses this? 
  I just forgot about it...)

This patch updates it.

jason

Index: data/trident_shields.tilespec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/trident_shields.tilespec,v
retrieving revision 1.7
diff -u -r1.7 trident_shields.tilespec
--- data/trident_shields.tilespec       2003/02/02 00:15:53     1.7
+++ data/trident_shields.tilespec       2004/02/26 05:52:44
@@ -2,7 +2,7 @@
 [tilespec]
 
 ; Format and options of this tilespec file:
-options = "+tilespec2 +duplicates_ok"
+options = "+tilespec2 +duplicates_ok +terrain_grid"
 
 ; A simple name for the tileset specified by this file:
 name = "Trident w/Shields"
@@ -54,3 +54,76 @@
   "trident/auto_ll.spec",
   "misc/chiefs.spec",
   "misc/shields.spec"
+
+
+; Terrain info - see README.graphics
+
+[terrain_arctic]
+is_blended = 0
+is_layered = 0
+match_type = 1
+mine_sprite = "tx.oil_mine"
+
+[terrain_desert]
+is_blended = 0
+is_layered = 0
+match_type = 2
+mine_sprite = "tx.oil_mine"
+
+[terrain_forest]
+is_blended = 0
+is_layered = 0
+match_type = 3
+
+[terrain_grassland]
+is_blended = 0
+is_layered = 0
+match_type = 3
+
+[terrain_hills]
+is_blended = 0
+is_layered = 0
+match_type = 4
+mine_sprite = "tx.mine"
+
+[terrain_jungle]
+is_blended = 0
+is_layered = 0
+match_type = 5
+
+[terrain_mountains]
+is_blended = 0
+is_layered = 0
+match_type = 6
+mine_sprite = "tx.mine"
+
+; ocean has special handling
+[terrain_ocean]
+is_blended = 0
+is_layered = 0
+match_type = 7
+
+[terrain_plains]
+is_blended = 0
+is_layered = 0
+match_type = 8
+
+[terrain_swamp]
+is_blended = 0
+is_layered = 0
+match_type = 9
+
+[terrain_tundra]
+is_blended = 0
+is_layered = 0
+match_type = 10
+
+[terrain_unknown]
+is_blended = 0
+is_layered = 0
+match_type = 11
+
+[terrain_t_river]
+is_blended = 0
+is_layered = 0
+match_type = 7

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