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January 2002 date index
freeciv-dev January 2002
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Last Modified: Thu Jan 31 09:53:37 2002
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January 16, 2002
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Raimar Falke
,
16:36
[Freeciv-Dev] covserver testing (was: Re: civserver segfault with new research system)
,
Jason Short
,
16:23
[Freeciv-Dev] Re: Isotrident 2
,
Martin McMahon
,
16:20
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Justin Moore
,
15:38
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Mike Kaufman
,
15:09
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Christian Knoke
,
15:06
[Freeciv-Dev] Re: Usage of PL_ macro
,
Raimar Falke
,
14:43
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Justin Moore
,
14:13
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Gregory Berkolaiko
,
13:03
[Freeciv-Dev] Re: [PATCH] Generalised improvements patches for current CVS
,
Ben Webb
,
12:59
[Freeciv-Dev] Re: Isotrident 2
,
Reinier Post
,
12:51
[Freeciv-Dev] Re: Isotrident 2
,
Reinier Post
,
12:49
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Raimar Falke
,
12:48
[Freeciv-Dev] RFC: Unifying mapview parameters
,
Andreas Kemnade
,
12:07
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Paul Zastoupil
,
11:35
[Freeciv-Dev] Re: Irritatingly long file names
,
Gregory Berkolaiko
,
10:47
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Gregory Berkolaiko
,
10:41
[Freeciv-Dev] Usage of PL_ macro
,
mateusz stefek
,
10:17
[Freeciv-Dev] Re: fix for gettext msgfmt program not found bug (PR#1236)
,
Per I. Mathisen
,
10:05
[Freeciv-Dev] fix for gettext msgfmt program not found bug (PR#1236)
,
Per I. Mathisen
,
10:02
[Freeciv-Dev] Bug in future tech development
,
Pieter J. Kersten
,
09:49
[Freeciv-Dev] Sound patch v6 (PR#1235)
,
Per I. Mathisen
,
09:48
[Freeciv-Dev] Re: Irritatingly long file names
,
Daniel Sjölie
,
06:48
[Freeciv-Dev] Re: New/Improved Info Screens
,
Christian Knoke
,
05:11
[Freeciv-Dev] Re: Irritatingly long file names
,
Christian Knoke
,
05:11
[Freeciv-Dev] Re: Isotrident 2
,
Per I. Mathisen
,
03:38
[Freeciv-Dev] Re: RFC: Unifying mapview parameters
,
Raimar Falke
,
01:55
[Freeciv-Dev] Re: Irritatingly long file names
,
Raimar Falke
,
01:54
[Freeciv-Dev] Re: Assertion failed: missing > 0, file plrhand.c, line 383
,
Raimar Falke
,
01:50
[Freeciv-Dev] Re: Multiple buildings of a certain type per city
,
Raimar Falke
,
01:47
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Raimar Falke
,
01:38
[Freeciv-Dev] Re: [PATCH] convert save_options() to secfile (PR#1097)
,
Mike Kaufman
,
00:25
[Freeciv-Dev] Re: [PATCH] Map cleanups (PR#1208)
,
Ross W. Wetmore
,
00:24
[Freeciv-Dev] Re: Isotrident 2
,
Jason Short
,
00:10
[Freeciv-Dev] Lexxy and Isotrident -- Versions 5
,
Daniel L Speyer
,
00:02
January 15, 2002
[Freeciv-Dev] Re: Isotrident 2
,
Jason Short
,
22:58
[Freeciv-Dev] Re: Isotrident 2
,
Daniel L Speyer
,
22:40
[Freeciv-Dev] Re: Irritatingly long file names
,
Jason Short
,
22:13
[Freeciv-Dev] RFC: Unifying mapview parameters
,
Jason Short
,
22:10
[Freeciv-Dev] Re: [PATCH] Generalised improvements patches for current CVS
,
Vasco Alexandre Da Silva Costa
,
21:47
[Freeciv-Dev] Re: Isotrident 2
,
Ben Mazur
,
21:17
[Freeciv-Dev] Irritatingly long file names
,
Vasco Alexandre Da Silva Costa
,
20:38
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Vasco Alexandre Da Silva Costa
,
20:22
[Freeciv-Dev] Re: Multiple buildings of a certain type per city
,
Jörg Zuther
,
20:17
[Freeciv-Dev] Re: Multiple buildings of a certain type per city
,
Ben Webb
,
20:17
[Freeciv-Dev] Re: Elementarization of Unit Properties
,
Jörg Zuther
,
20:17
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Jörg Zuther
,
20:17
[Freeciv-Dev] Re: New Lexxy Version
,
Martin McMahon
,
20:16
[Freeciv-Dev] Re: Multiple buildings of a certain type per city
,
Jörg Zuther
,
20:16
[Freeciv-Dev] Re: [PATCH] convert save_options() to secfile (PR#1097)
,
Reinier Post
,
20:16
[Freeciv-Dev] Re: Isotrident 2
,
Reinier Post
,
20:16
[Freeciv-Dev] Re: New/Improved Info Screens
,
Jörg Zuther
,
20:16
[Freeciv-Dev] Assertion failed: missing > 0, file plrhand.c, line 383
,
Paul Zastoupil
,
20:16
[Freeciv-Dev] Erection problem? Weight problem?
,
info
,
20:16
[Freeciv-Dev] Re: Islands in the city report
,
Ben Webb
,
14:55
[Freeciv-Dev] Re: Islands in the city report
,
Jörg Zuther
,
14:47
[Freeciv-Dev] [PATCH] citydlg packet traffic (PR#1234)
,
Mike Kaufman
,
13:57
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Paul Zastoupil
,
13:53
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Niels Weber
,
13:49
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Justin Moore
,
13:13
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Justin Moore
,
13:12
[Freeciv-Dev] [PATCH] Generalised improvements patches for current CVS
,
Ben Webb
,
12:04
[Freeciv-Dev] Darwin's voyage doesn't respect freecost (PR#960)
,
Christian Knoke
,
11:55
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Reinier Post
,
11:48
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Ben Webb
,
10:11
[Freeciv-Dev] Re: New Lexxy Version
,
Daniel L Speyer
,
09:39
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Daniel L Speyer
,
09:06
[Freeciv-Dev] Re: [Freeciv] load saved game
,
Raimar Falke
,
08:20
[Freeciv-Dev] Usage of PL_ macro
,
Pieter J. Kersten
,
04:33
[Freeciv-Dev] Inline
,
Raimar Falke
,
04:11
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Raimar Falke
,
03:53
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Raimar Falke
,
03:45
[Freeciv-Dev] Finnish translation for 1.12.0
,
Sini Ruohomaa
,
03:40
[Freeciv-Dev] Re: Activeunits patch version 2
,
Raimar Falke
,
03:39
[Freeciv-Dev] island naming (was: Elementarization of Unit Properties; New/Improved Info Screens)
,
Reinier Post
,
03:07
[Freeciv-Dev] Tonight's Investment Special OHUVYRXE
,
SHCCventures
,
02:44
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Jason Short
,
02:25
January 14, 2002
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Daniel Sjölie
,
23:26
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Jason Short
,
23:06
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Daniel Sjölie
,
22:59
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Vasco Alexandre Da Silva Costa
,
19:55
[Freeciv-Dev] Re: New Lexxy Version
,
Vasco Alexandre Da Silva Costa
,
19:38
[Freeciv-Dev] Re: problems with configuring the freeciv code to compile the gtk client
,
Chris Richards
,
19:22
[Freeciv-Dev] Re: Civworld
,
Vasco Alexandre Da Silva Costa
,
19:10
[Freeciv-Dev] New Lexxy Version
,
Daniel L Speyer
,
19:09
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Greg Wooledge
,
18:33
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Ben Webb
,
16:46
[Freeciv-Dev] Re: [PATCH] add worklist notifier to citydlg (PR#1096)
,
Mike Kaufman
,
16:15
[Freeciv-Dev] Re: Civworld
,
Todd Goodman
,
16:01
[Freeciv-Dev] Re: Civworld
,
Mike Kaufman
,
15:58
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Ben Webb
,
15:47
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Ben Webb
,
15:46
[Freeciv-Dev] Civworld
,
Todd Goodman
,
15:34
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Per I. Mathisen
,
15:32
[Freeciv-Dev] Re: problems with configuring the freeciv code to compile the gtk client
,
Vasco Alexandre Da Silva Costa
,
15:28
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Vasco Alexandre Da Silva Costa
,
15:23
[Freeciv-Dev] Re: sound patch v5
,
Per I. Mathisen
,
14:32
[Freeciv-Dev] quick and dirty autogen.sh patch
,
Per I. Mathisen
,
14:26
[Freeciv-Dev] Re: Coding Style Guidelines
,
Per I. Mathisen
,
14:22
[Freeciv-Dev] Re: sound patch v5
,
Anthony Ferrand
,
14:01
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Reinier Post
,
13:48
[Freeciv-Dev] Re: Activeunits patch version 2
,
Daniel L Speyer
,
13:46
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Daniel L Speyer
,
13:36
[Freeciv-Dev] demo: rotating the map view
,
Jason Short
,
13:23
[Freeciv-Dev] Re: Coding Style Guidelines
,
Tony Stuckey
,
13:02
[Freeciv-Dev] Re: sound patch v5
,
Christian Knoke
,
12:41
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Ben Webb
,
12:04
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Ben Webb
,
12:04
[Freeciv-Dev] Re: sound patch v5
,
Per I. Mathisen
,
11:48
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Stewart Adcock
,
11:40
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
11:23
[Freeciv-Dev] sound patch v5
,
Per I. Mathisen
,
11:22
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Mike Kaufman
,
11:19
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Christian Knoke
,
10:36
[Freeciv-Dev] Re: problems with configuring the freeciv code to compile the gtk client
,
Jason Short
,
09:41
[Freeciv-Dev] Re: Activeunits patch version 2
,
Raimar Falke
,
09:32
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Gregor Zeitlinger
,
09:20
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Gregor Zeitlinger
,
09:10
[Freeciv-Dev] problems with configuring the freeciv code to compile the gtk client
,
Cyrill von Planta
,
08:58
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
08:58
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Andrew Sutton
,
08:54
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
08:48
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Petr Baudis
,
08:44
[Freeciv-Dev] Re: [PATCH] convert save_options() to secfile (PR#1097)
,
Raimar Falke
,
08:39
[Freeciv-Dev] Re: [PATCH] add worklist notifier to citydlg (PR#1096)
,
Raimar Falke
,
08:28
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Gregory Berkolaiko
,
08:07
[Freeciv-Dev] Re: [PATCH] Improvement effects speedup (PR#1094)
,
Raimar Falke
,
08:00
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
07:56
[Freeciv-Dev] Re: AI danger (Re: Re: A bunch of patches)
,
Raahul Kumar
,
07:48
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
07:42
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Per I. Mathisen
,
07:28
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Gregory Berkolaiko
,
07:27
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Raahul Kumar
,
07:24
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
07:19
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Christian Knoke
,
07:15
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Raahul Kumar
,
07:14
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Petr Baudis
,
07:10
[Freeciv-Dev] Re: Science display (PR#1230)
,
Raimar Falke
,
06:17
[Freeciv-Dev] Re: Science display (PR#1230)
,
Raimar Falke
,
05:43
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Gregory Berkolaiko
,
05:09
[Freeciv-Dev] Re: PATCH: Missing Include File (PR#1224)
,
Raimar Falke
,
05:06
[Freeciv-Dev] Re: [PATCH] Map cleanups (PR#1208)
,
jdorje
,
04:43
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Raimar Falke
,
03:51
[Freeciv-Dev] [PATCH] Map cleanups (PR#1233)
,
Ross W. Wetmore
,
03:37
[Freeciv-Dev] Re: [PATCH] Map cleanups (PR#1208)
,
Ross W. Wetmore
,
03:37
[Freeciv-Dev] Re: Unexplainable disconnect and cant load savegame (PR#1228)
,
Raimar Falke
,
03:32
[Freeciv-Dev] Re: PATCH: Missing Include File (PR#1224)
,
Raimar Falke
,
03:29
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
03:24
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Pieter J. Kersten
,
03:22
[Freeciv-Dev] Re: Techbulbs (PR#1220)
,
Raimar Falke
,
03:04
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
jdorje
,
02:50
[Freeciv-Dev] Isotrident 2
,
Daniel L Speyer
,
02:26
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Daniel L Speyer
,
02:15
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Raimar Falke
,
02:08
January 13, 2002
[Freeciv-Dev] Returned mail: Service unavailable (PR#1232)
,
Mail Delivery Subsystem
,
20:49
[Freeciv-Dev] Presentation from Neale Fraser, CEO (PR#1231)
,
alex_ashton2
,
20:49
[Freeciv-Dev] Re: web page - reqs.html have MacOS/X doubly. (PR#1229)
,
Reinier Post
,
19:18
[Freeciv-Dev] Re: Unexplainable disconnect and cant load savegame (PR#1228)
,
Reinier Post
,
19:05
[Freeciv-Dev] Re: Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Christian Knoke
,
17:26
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Christian Knoke
,
17:06
[Freeciv-Dev] Hello; Elementarization of Unit Properties; New/Improved Info Screens
,
Jörg Zuther
,
17:01
[Freeciv-Dev] Science display (PR#1230)
,
Christian Knoke
,
16:36
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
15:43
[Freeciv-Dev] Ein guter Deal auch im neuen Jahr / A GOOD DEAL IN THE NEW YEAR
,
Sir ECATS
,
15:32
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
15:13
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Petr Baudis
,
15:06
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
jdorje
,
15:05
[Freeciv-Dev] web page - reqs.html have MacOS/X doubly. (PR#1229)
,
SAWADA Katsuya
,
14:44
[Freeciv-Dev] Re: Isometric Trident
,
Peter Ehrlich
,
13:37
[Freeciv-Dev] Re: Isometric Trident
,
Martin McMahon
,
13:02
[Freeciv-Dev] Re: Isometric mode screen updates.
,
Raimar Falke
,
12:30
[Freeciv-Dev] Re: civserver segfault: generalized improvements
,
Vasco Alexandre Da Silva Costa
,
12:22
[Freeciv-Dev] Re: network code bug (PR#1225)
,
Raimar Falke
,
12:20
[Freeciv-Dev] Re: civserver segfault: generalized improvements
,
Vasco Alexandre Da Silva Costa
,
10:41
[Freeciv-Dev] Unexplainable disconnect and cant load savegame (PR#1228)
,
schnetter
,
07:59
[Freeciv-Dev] Polish translation
,
mateusz stefek
,
07:52
[Freeciv-Dev] Re: AI
,
Reinier Post
,
07:51
[Freeciv-Dev] Re: Isometric Trident
,
Daniel Sjölie
,
06:32
[Freeciv-Dev] Re: Isometric mode screen updates.
,
Jason Short
,
06:28
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Teemu Kurppa
,
06:11
[Freeciv-Dev] One city Wonders
,
Michael Lucas-Smith
,
06:08
[Freeciv-Dev] Government advantages
,
Michael Lucas-Smith
,
05:59
[Freeciv-Dev] Isometric mode screen updates.
,
Teemu Kurppa
,
05:40
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
rf13
,
05:34
[Freeciv-Dev] Re: civserver segfault: generalized improvements
,
Ross W. Wetmore
,
05:13
[Freeciv-Dev] Re: Coding Style Guidelines
,
Ross W. Wetmore
,
05:12
[Freeciv-Dev] Re: switching tilesets at runtime
,
Jason Short
,
04:27
[Freeciv-Dev] 3d tileset
,
Michael Lucas-Smith
,
03:49
[Freeciv-Dev] switching tilesets at runtime
,
Jason Short
,
03:23
January 12, 2002
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Jason Short
,
23:55
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Daniel L Speyer
,
23:44
[Freeciv-Dev] Re: civserver segfault: generalized improvements
,
Vasco Alexandre Da Silva Costa
,
23:43
[Freeciv-Dev] civserver segfault: generalized improvements
,
Jason Short
,
22:45
[Freeciv-Dev] Re: is_real_tile -> is_real_map_pos (PR#1227)
,
jdorje
,
21:21
[Freeciv-Dev] AI
,
Charles Esson
,
19:50
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Ross W. Wetmore
,
19:31
[Freeciv-Dev] Re: Isometric Trident
,
Ross W. Wetmore
,
19:31
[Freeciv-Dev] Re: Coding Style Guidelines
,
Mike Kaufman
,
18:58
[Freeciv-Dev] Re: fix for isometric scrolling problem (PR#1222)
,
Jason Short
,
18:41
[Freeciv-Dev] Re: fix for isometric scrolling problem (PR#1222)
,
Ross W. Wetmore
,
17:58
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
jdorje
,
17:54
[Freeciv-Dev] Re: Isometric Trident
,
Vasco Alexandre Da Silva Costa
,
17:30
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
Reinier Post
,
17:29
[Freeciv-Dev] Re: is_real_tile -> is_real_map_pos
,
Ross W. Wetmore
,
17:10
[Freeciv-Dev] Isometric Trident
,
Daniel L Speyer
,
16:39
[Freeciv-Dev] Re: network code bug (PR#1225)
,
Christian Knoke
,
16:32
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Ross W. Wetmore
,
15:57
[Freeciv-Dev] Re: network code bug (PR#1225)
,
Vasco Alexandre Da Silva Costa
,
15:20
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
,
jdorje
,
14:55
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Gregory Berkolaiko
,
13:53
[Freeciv-Dev] Re: network code bug (PR#1225)
,
Raimar Falke
,
13:51
[Freeciv-Dev] Re: check alternative names for gtk-config so we can find GTK+ more often (PR#1223)
,
Raimar Falke
,
13:46
[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Make the way in which the costs for techs ar...
,
Gregory Berkolaiko
,
13:23
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
12:33
[Freeciv-Dev] Re: PATCH: Missing Include File (PR#1224)
,
rf13
,
12:27
[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Make the way in which the costs for techs ar...
,
Raimar Falke
,
12:26
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Ben Webb
,
12:15
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Vasco Alexandre Da Silva Costa
,
11:47
[Freeciv-Dev] Re: check alternative names for gtk-config so we can find GTK+ more often (PR#1223)
,
Vasco Alexandre Da Silva Costa
,
11:16
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Gregory Berkolaiko
,
11:14
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Ben Webb
,
11:14
[Freeciv-Dev] Re: PATCH: Missing Include File (PR#1224)
,
Chris Richards
,
11:11
[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Make the way in which the costs for techs ar...
,
Gregory Berkolaiko
,
11:06
[Freeciv-Dev] Re: The Freeciv Team.
,
Vasco Alexandre Da Silva Costa
,
10:57
[Freeciv-Dev] PATCH: Numbered tile markers (PR#1226)
,
Teemu Kurppa
,
10:05
[Freeciv-Dev] network code bug (PR#1225)
,
Christian Knoke
,
09:56
[Freeciv-Dev] Presentation from Neale Fraser, CEO
,
alex_ashton2
,
09:42
[Freeciv-Dev] Re: The Freeciv Team.
,
Christian Knoke
,
05:09
[Freeciv-Dev] Re: Coding Style Guidelines
,
Reinier Post
,
04:52
[Freeciv-Dev] Re: The Freeciv Team.
,
Per I. Mathisen
,
04:41
[Freeciv-Dev] Re: check alternative names for gtk-config so we can find GTK+ more often (PR#1223)
,
Per I. Mathisen
,
04:36
[Freeciv-Dev] Re: PATCH: Missing Include File (PR#1224)
,
Raimar Falke
,
03:52
[Freeciv-Dev] Re: Coding Style Guidelines
,
Raimar Falke
,
03:43
January 11, 2002
[Freeciv-Dev] Re: cvs client core
,
Vasco Alexandre Da Silva Costa
,
22:56
[Freeciv-Dev] Re: cvs client core
,
Vasco Alexandre Da Silva Costa
,
22:44
[Freeciv-Dev] Re: Coding Style Guidelines
,
Chris Richards
,
21:29
[Freeciv-Dev] PATCH: Missing Include File (PR#1224)
,
Chris Richards
,
20:56
[Freeciv-Dev] The Freeciv Team.
,
Thiago Nosch
,
20:29
[Freeciv-Dev] check alternative names for gtk-config so we can find GTK+ more often (PR#1223)
,
Reinier Post
,
19:54
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Vasco Alexandre Da Silva Costa
,
18:36
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Vasco Alexandre Da Silva Costa
,
18:24
[Freeciv-Dev] fix for isometric scrolling problem (PR#1222)
,
jdorje
,
18:14
[Freeciv-Dev] Re: civserver segfault with new research system (PR#1221)
,
Raimar Falke
,
17:35
[Freeciv-Dev] civserver segfault with new research system (PR#1221)
,
jdorje
,
17:00
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Tony Stuckey
,
15:46
[Freeciv-Dev] Re: Techbulbs (PR#1220)
,
Raimar Falke
,
15:25
[Freeciv-Dev] Re: CVS's civserver core dumps
,
Ben Webb
,
14:28
[Freeciv-Dev] Re: Coding Style Guidelines
,
Raimar Falke
,
14:28
[Freeciv-Dev] Re: Coding Style Guidelines
,
Mike Kaufman
,
13:42
[Freeciv-Dev] cvs client core
,
Paul Zastoupil
,
12:24
[Freeciv-Dev] Techbulbs (PR#1220)
,
ue80
,
11:22
[Freeciv-Dev] Re: [RFC] Release goals
,
Petr Baudis
,
10:42
[Freeciv-Dev] Re: [RFC] Release goals
,
Raimar Falke
,
10:03
[Freeciv-Dev] Re: [RFC] Release goals
,
Niels Weber
,
08:54
[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Make the way in which the costs for techs ar...
,
Raimar Falke
,
08:30
[Freeciv-Dev] Re: Coding Style Guidelines
,
Gregory Berkolaiko
,
06:22
[Freeciv-Dev] WSCH: Baby Pharmaceutical on the Rise OWSSK
,
WSCHwatch
,
05:49
[Freeciv-Dev] is_real_tile -> is_real_map_pos
,
Jason Short
,
05:33
[Freeciv-Dev] Re: Coding Style Guidelines
,
Raimar Falke
,
04:45
[Freeciv-Dev] CVS's civserver core dumps
,
Pieter J. Kersten
,
04:24
[Freeciv-Dev] Re: Coding Style Guidelines
,
Jason Short
,
03:36
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Jason Short
,
03:26
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Raimar Falke
,
03:25
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Jeff Mallatt
,
02:47
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Reinier Post
,
02:40
[Freeciv-Dev] Re: Coding Style Guidelines
,
Raimar Falke
,
02:39
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Reinier Post
,
02:37
[Freeciv-Dev] Re: xaw client mega-bug (PR#1218)
,
Reinier Post
,
02:34
[Freeciv-Dev] Re: Flags in front (3) (PR#1133)
,
Reinier Post
,
02:21
[Freeciv-Dev] Re: Coding Style Guidelines
,
Teemu Kurppa
,
02:10
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Jules Bean
,
01:48
[Freeciv-Dev] Coding Style Guidelines
,
Mike Kaufman
,
00:17
[Freeciv-Dev] Lexxy2
,
Daniel L Speyer
,
00:16
January 10, 2002
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Mike Kaufman
,
23:48
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Daniel Sjölie
,
23:15
[Freeciv-Dev] Re: somewhat new isometric tileset
,
Daniel L Speyer
,
23:04
[Freeciv-Dev] Re: Flags in front (3) (PR#1133)
,
Daniel Sjölie
,
22:58
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
,
Daniel L Speyer
,
22:57
[Freeciv-Dev] Re: somewhat new isometric tileset
,
Ross W. Wetmore
,
22:51
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Ross W. Wetmore
,
22:51
[Freeciv-Dev] Re: Native Coordinates [Was:[PATCH] Map cleanups (PR#1208)
,
Ross W. Wetmore
,
22:51
[Freeciv-Dev] [PATCH] switch default tileset to trident (PR#1219)
,
Mike Kaufman
,
22:10
[Freeciv-Dev] xaw client mega-bug (PR#1218)
,
jdorje
,
18:28
[Freeciv-Dev] Re: somewhat new isometric tileset
,
Daniel L Speyer
,
14:37
[Freeciv-Dev] Re: somewhat new isometric tileset
,
Raimar Falke
,
14:30
[Freeciv-Dev] Re: Question about attributes
,
Raimar Falke
,
14:12
[Freeciv-Dev] CMA 3.1
,
Mike Kaufman
,
13:55
[Freeciv-Dev] somewhat new isometric tileset
,
Daniel L Speyer
,
13:34
[Freeciv-Dev] Re: [RFC] Tech costs and AI problem
,
Raimar Falke
,
13:15
[Freeciv-Dev] Re: Question about attributes
,
Mike Kaufman
,
13:09
[Freeciv-Dev] Re: [RFC] Release goals
,
Gregory Berkolaiko
,
12:25
[Freeciv-Dev] Re: [RFC] Tech costs and AI problem
,
Gregory Berkolaiko
,
12:15
[Freeciv-Dev] Re: [RFC] Release goals
,
Per I. Mathisen
,
12:12
[Freeciv-Dev] [RFC] Release goals
,
Raimar Falke
,
11:42
[Freeciv-Dev] [RFC] Tech costs and AI problem
,
Raimar Falke
,
11:04
[Freeciv-Dev] Re: Question about attributes
,
Raimar Falke
,
06:03
[Freeciv-Dev] Re: Question about attributes
,
Raimar Falke
,
05:58
[Freeciv-Dev] Re: [PATCH] aiunit.c ai_manage_explorer cleanup (PR#1210)
,
Gregory Berkolaiko
,
05:54
[Freeciv-Dev] Re: Question about attributes
,
Jason Short
,
05:40
[Freeciv-Dev] Re: Question about attributes
,
Jason Short
,
04:56
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