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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)

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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
From: Mike Kaufman <mkaufman@xxxxxxxxxxxxxx>
Date: Thu, 10 Jan 2002 23:48:24 -0600

On Thu, Jan 10, 2002 at 11:57:33PM -0500, Daniel L Speyer wrote:
> On Thu, 10 Jan 2002, Mike Kaufman wrote:
> 
> > here's the patch. If you have an issue with it, speak soon.
> 
> Is the idea here to get away from hires or from isometric?  

yes, get away from hires. Until there is a nice isometric substitute,
trident is where it's at.
> 
> If isometric, I think this is a mistake.  The strategic advantages of
> overhead are small, and mostly a matter of tile size, whereas isometric
> has an asthetically nicer feel that is fundamental.

on this I think there's some disagreement. For me on my slow piece 'o
crap, isometric is too slow to play with.

-mike


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