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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
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[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)

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To: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
From: Jason Short <vze2zq63@xxxxxxxxxxx>
Date: Fri, 11 Jan 2002 04:23:00 -0500
Reply-to: jdorje@xxxxxxxxxxxx

Daniel L Speyer wrote:


If Hires, then I agree we should move away from it.  I suspect, though,
that it is possible to maintain isomorphicality.  I recently posted the
lexxy tileset, which is an attempt to repair hires.  If it receives
interest, we may be able to get it done quickly.  Alternatively, how
difficult would it be to make trident isometric?  Maybe with a 30x30
resolution?

Iso-view is good IMO, but hires bad.

Current code requires that NORMAL_TILE_WIDTH==2*NORMAL_TILE_HEIGHT for iso-view tilesets. This is easily fixed (at least the parts of it that I know about), but until you do such a tileset won't work.

jason



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