[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
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Daniel L Speyer wrote:
If Hires, then I agree we should move away from it. I suspect, though,
that it is possible to maintain isomorphicality. I recently posted the
lexxy tileset, which is an attempt to repair hires. If it receives
interest, we may be able to get it done quickly. Alternatively, how
difficult would it be to make trident isometric? Maybe with a 30x30
resolution?
Iso-view is good IMO, but hires bad.
Current code requires that NORMAL_TILE_WIDTH==2*NORMAL_TILE_HEIGHT for
iso-view tilesets. This is easily fixed (at least the parts of it that
I know about), but until you do such a tileset won't work.
jason
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219), Reinier Post, 2002/01/11
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219), Ross W. Wetmore, 2002/01/12
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