[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219)
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At 08:10 PM 02/01/10 -0800, Mike Kaufman wrote:
>here's the patch. If you have an issue with it, speak soon.
>
>-mike
>
>Attachment Converted: "c:\program files\eudora\attach\trident.diff"
>
At some point this should probably look something like this. This
would use isometric view with an isometric map and trident with a
standard map.
+ if (isometric_view_supported() && get_maptype(MAP_TYPE_ISO)) {
- if (isometric_view_supported()) {
tileset_default = "hires"; /* Do not i18n! --dwp */
} else {
tileset_default = "trident"; /* Do not i18n! --dwp */
}
I'll leave you to figure out if you just want to dummy the extra
condition to always force trident, or remove all this now and put
most of it back later.
Cheers,
RossW
=====
- [Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219), (continued)
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219), Jason Short, 2002/01/11
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219), Reinier Post, 2002/01/11
[Freeciv-Dev] Re: [PATCH] switch default tileset to trident (PR#1219),
Ross W. Wetmore <=
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