[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO]
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On Tue, 15 Jan 2002, Jason Short wrote:
> Daniel Sjölie wrote:
>
> > Den 2002-01-15 00:07:04 freeciv, %Y skrev Jason Short följande:
> >>Daniel Sjölie wrote:
> >>>On 2002-01-14 22:32:57, Per I. Mathisen wrote:
>
>
> >>>>- the client attempts to connect to server immediately, and gives error
> >>>>message (confusing). you need to find the "start game" button to start
> >>>>the game (bad design). IMHO it should loop and try discretely to
> >>>>start the server until it succeeds or times out.
> >>>>
> >>Maybe I'm missing something, but connecting to a server and starting the
> >>game are not the same thing. Normally you would (1) start a server (2)
> >>connect to it (3) set any options and (4) start the game. The
> >>connection dialog aims at eliminating (1), (2), and part of (3), but not
> >>(4).
> >>
> >>If we did auto-start after connecting, the code would generally be of no
> >>use in other cases - that is, we couldn't use it to control multiplayer
> >>servers, since we would have no handling of the pre-start case.
> >>
> >
> > Well, it might be a good idea to include a choice between multiplayer
> > and singleplayer somewhere (probably in (3)), start the server at once
> > if singleplayer is selected and display something like a dialog with
> > "Waiting for players" and a "Start game" button...
>
> Hmm, yes. If a "start game immediately" checkbox is added to the
> autostart ("new game") dialog, it would be easier for new players to
> figure out.
>
That's a good idea; I'll add that.
Most of the rest of what's been said conseptually require a chatline
replacement, which might be beyond me to write. This looks perfectly
usable, though.
It should probably be checked by default.
--Daniel Speyer
"May the /src be with you, always"
> Note you need to wait to start the game not just in a multiplayer game
> but in any game in which you wish to change the server options.
>
> jason
>
>
>
>
>
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), (continued)
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Reinier Post, 2002/01/12
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel L Speyer, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Teemu Kurppa, 2002/01/13
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), jdorje, 2002/01/13
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Per I. Mathisen, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel Sjölie, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Jason Short, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Daniel Sjölie, 2002/01/14
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Jason Short, 2002/01/15
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215),
Daniel L Speyer <=
- [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Raimar Falke, 2002/01/15
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Christian Knoke, 2002/01/13
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), jdorje, 2002/01/14
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Christian Knoke, 2002/01/14
[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215), Justin Moore, 2002/01/15
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