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[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO]
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[Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO]

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To: Christian Knoke <ChrisK@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Improved game starting version 6 [patch] [ready, IMO] (PR#1215)
From: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Date: Mon, 14 Jan 2002 14:35:52 -0500 (EST)

On Mon, 14 Jan 2002, Christian Knoke wrote:

> On Mon, Jan 14, 2002 at 12:50:21AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
> > Daniel L Speyer wrote:
> > 
> > >The seventh version of game starting is now available by ftp.  I've
> > >fixed the intermittent crash-on-load bug (I think) and genrerally
> > >cleaned things up.
> > 
> > Cool.
> 
> I'm not able to load a saved game. The client hangs after clicking
> my user name in "choose player". The games I tested load fine in
> civserver. They were created with the same version.
> 

Every game I've tried now works.  Can you send me the savegame that causes
trouble for you?

It might be too big for the list, so you might want to send it directly.

--Daniel Speyer
"May the /src be with you, always"


> CVS 14 JAN 2002 with conndlg7
> 
> The backtrace of gdb (after kill -11 `/sbin/pidof civclient`)
> didn't give useful information. Are there symbols missing?
> 
> Christian
> 
> -- 
> * Christian Knoke                           +49 4852 92248 *
> * D-25541 Brunsbuettel                  Wurtleutetweute 49 *
> * * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
> 
> 
> 
> 



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